Update:October 27, 2024: Difference between revisions
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Created page with "{{Update layout | prev_update = October 24, 2024 | current_update = October 27, 2024 | next_update = | source = https://forums.playdeadlock.com/threads/10-27-2024-update.42492/ | source_title = 10-27-2024 Update | notes = * Urn NW lead requirement increased from 8% to 10% * {{ItemIcon|Majestic Leap}}: Cooldown reduced from 45s to 40s * {{HeroIcon|Shiv}}: {{AbilityIcon|Killing Blow}} cast range increased from 13m to 14m * {{HeroIcon|Shiv}}: {{AbilityIcon|Killing Blow}}..." |
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| prev_update = October 24, 2024 | | prev_update = October 24, 2024 | ||
| current_update = October 27, 2024 | | current_update = October 27, 2024 | ||
| next_update = | | next_update = October 29, 2024 | ||
| source = https://forums.playdeadlock.com/threads/10-27-2024-update.42492/ | | source = https://forums.playdeadlock.com/threads/10-27-2024-update.42492/ | ||
| source_title = 10-27-2024 Update | | source_title = 10-27-2024 Update |
Latest revision as of 00:28, 30 October 2024
Updates | ||
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← October 24, 2024 | October 27, 2024 | October 29, 2024 → |
Source: 10-27-2024 Update
Patch notes
- Urn NW lead requirement increased from 8% to 10%
- Majestic Leap: Cooldown reduced from 45s to 40s
- Shiv: Killing Blow cast range increased from 13m to 14m
- Shiv: Killing Blow rage per weapon damage increased from 0.015 to 0.017
- Shiv: Killing Blow drain rate reduced from 0.3 to 0.25
- Bebop: Sticky Bomb stacks no longer decrease on death
- Bebop: Sticky Bomb now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks)
- Bebop: Sticky Bomb damage per stack increased from 3% to 5%
- Bebop: Sticky Bomb spirit power damage scaling increased from 0.9 to 1.2
- Bebop: Sticky Bomb T1 improved from -7.5s to -8s
- Bebop: Sticky Bomb cooldown reduced from 19s to 18s
- Grey Talon: Movespeed spirit scaling reduced from 0.04 to 0.032
- Grey Talon: Bullet damage spirit scaling reduced from 0.13 to 0.12
- Kelvin: Ice Path cooldown increased from 38s to 42s
- McGinnis: Mini Turrets Spirit Resist reduced from 80% to 70%
- McGinnis: Spectral Wall cooldown increased from 37s to 46s
- McGinnis: Spectral Wall T2 cooldown improved from -14s to -23s
- Paradox: Pulse Grenade T3 reduced from +1m per Pulse to +0.75m
- Seven: Storm Cloud DPS increased from 110 to 120
- Yamato: Shadow Transformation cooldown reduced from 90s to 85s