Movement Slow: Difference between revisions

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Movement Slow is a status effect applied by many items and abilities that slows [[move speed]] by a percentage.
'''Movement Slow''' is a status effect applied by many items and abilities that slows [[move speed]] by a percentage.


Movement Slow cannot reduce a player's speed below 80 hammer units (which is displayed as 2.0 m/s in game).
Movement Slow cannot reduce a player's speed below 2.0 m/s in-game.<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 78.74 hu-->


== Stacking Movement Slow ==
== Math ==
Slows from multiple sources are multiplicative with each other.  
Slows from multiple sources are multiplicative with each other.  


<math>\mathit{Actual Speed} = 1 - (1 - \mathit{Slow 1}) * (1 - \mathit{Slow 2}) * ... * (1 - \mathit{Slow N})</math>
The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/>
where <math>\text{Slow}_i</math> is the percent slow amount.


For example, if the player was slowed by [[Slowing Bullets]] for 25% and [[Point Blank]] by another 25%, speed will be reduced by 43.6%.
For example, multiple sources of movement slow:
* 25% movement slow from [[Slowing Bullets]]
* 25% movement slow from [[Point Blank]] results in:
<math>1 - (1 - 0.25) * (1 - 0.25) = 43.75% \text{ movement slow}</math>


== Movement Slow Resist ==
== Movement Slow Resist ==
Movement Slow Resist is applied after the final slow percentage is calculated.  
Movement Slow Resist is applied after the final slow percentage is calculated.  


For example, if the player had [[Enduring Speed]] with 40% Movement Slow Resist in the above example of 43.6% slow, actual speed would be only be 26.4% slowed.
For example, if the player had [[Enduring Speed]] with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed.


== Sources ==
== Sources ==
=== Movement Slow ===
=== Movement Slow ===
==== Heroes ====
* {{HeroIcon|Dynamo}}'s {{AbilityIcon|Kinetic Pulse}} (T1)
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}}
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frost Grenade}}
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Arctic Beam}}
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}}
* {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Malice}}
* {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} (T2)
* {{HeroIcon|Lash}}'s {{AbilityIcon|Flog}} (T1)
* {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}}
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Mini Turret}} (T1)
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Spectral Wall}} (T1)
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Heavy Barrage}} to self
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Heavy Barrage}} (T1)
* {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}
* {{HeroIcon|Paradox}}'s {{AbilityIcon|Time Wall}}
* {{HeroIcon|Pocket}}'s {{AbilityIcon|Barrage}}
* {{HeroIcon|Viscous}}'s {{AbilityIcon|Puddle Punch}}
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}}
{{Item stat table|Movement Slow}}
{{Item stat table|Movement Slow}}


=== Movement Slow Resist ===
=== Movement Slow Resist ===
==== Heroes ====
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Ice Path}} to self
{| class = "wikitable sortable
{| class = "wikitable sortable
! Name !! {{Souls}} Cost !! Category !! Stat change  
! Name !! {{Souls}} Cost !! Category !! Stat change  
|-
|-
| {{ItemIcon|Enduring Speed}} || 1,750 || Vitality || +<b>35</b>% Movement Slow Resist
| {{ItemIcon|Enduring Speed}} || 1,750 || Vitality || +<b>30</b>% Movement Slow Resist
|}
|}


{{Stat navbox}}
{{Stat navbox}}

Revision as of 07:22, 25 October 2024

Movement Slow is a status effect applied by many items and abilities that slows move speed by a percentage.

Movement Slow cannot reduce a player's speed below 2.0 m/s in-game.

Math

Slows from multiple sources are multiplicative with each other.

The formula for movement slow is:
where is the percent slow amount.

For example, multiple sources of movement slow:

Movement Slow Resist

Movement Slow Resist is applied after the final slow percentage is calculated.

For example, if the player had Enduring Speed with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed.

Sources

Movement Slow

Heroes

List of items
NameSoulsCostCategoryStat change
Slowing Bullets1,250Weapon+25% Movement Slow
Point Blank3,500Weapon+25% Movement Slow
Lucky Shot6,200Weapon+30% Movement Slow
Silencer7,450Weapon+25% Movement Slow
Majestic Leap3,000Vitality+40% Movement Slow
Lifestrike3,500Vitality+60% Movement Slow
Colossus6,200Vitality+30% Movement Slow
Inhibitor6,200Vitality+20% Movement Slow
Phantom Strike6,200Vitality+50% Movement Slow
Cold Front1,250Spirit+40% Movement Slow
Slowing Hex1,750Spirit+20% Movement Slow
Mystic Slow4,250Spirit+25% Movement Slow
Mystic Reverb6,200Spirit+40% Movement Slow

Movement Slow Resist

Heroes

Name Souls Cost Category Stat change
Enduring Speed 1,750 Vitality +30% Movement Slow Resist