Melee Charge: Difference between revisions
m Removed cooldown icon from passive (now integrated in infobox template) |
Oct 10th update adjustments. |
||
Line 15: | Line 15: | ||
| souls = 1,250 | | souls = 1,250 | ||
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full. | | passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full. | ||
| passive1_cooldown = | | passive1_cooldown = 16s | ||
| passive1_stat1 = +20% Bonus Heavy Melee Damage | | passive1_stat1 = +20% Bonus Heavy Melee Damage | ||
}} | }} | ||
Line 31: | Line 31: | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
*Cooldown increased from 10.5s to 16s. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 26, 2024 | | update = September 26, 2024 |
Revision as of 23:01, 10 October 2024
Melee Charge | ||||
---|---|---|---|---|
Cost | 1,250 | |||
Tier | 2 | |||
Shop Bonus | +10% Weapon Damage | |||
+15% Weapon Damage | ||||
+100 Bonus Health | ||||
+1 Health Regen | ||||
40% Heavy Melee Distance | ||||
Passive | 16s | |||
Your next Heavy Melee attack against an enemy deals increased damage and either reload your weapon weapon instantly or give you up to +100% bonus ammo. Only activates when Bonus Ammo is not full.
|
Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage, Bonus Health and Health Regen. Its passive effect causes Heavy Melee attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.
If you are reloading when it activates, it will instantly finish your reload. If you are not reloading, it will grant +100% Bonus Ammo to your magazine instead.
The bonus damage will only occur if the item activates. If it is on cooldown or your bonus ammo is full, you will not gain the +20% Bonus Heavy Melee Damage.
The Bonus Heavy Melee Damage will additionally only apply to a maximum of 1 enemy hit even if you hit multiple enemies at once.
It can be purchased from the Shop for 1,250.
Update history
Update | Changes |
---|---|
| |
| |
| |
| |
| |
| |
| |
|