Paradox/Update history: Difference between revisions
< Paradox
m →top: clean up, replaced: {{AbilityIcon|Bullet Dance|Haze}} → {{AbilityIcon|Bullet Dance}} (54) |
nov 10 |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = November 10, 2024 | |||
| changes = | |||
* {{AbilityIcon|Paradoxical Swap}} time increased by 0.1s (to help with camera) | |||
}} | |||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* Bullet velocity increased from 411 to 525 | |||
* {{AbilityIcon|Time Wall}} no longer has charges | |||
* {{AbilityIcon|Time Wall}} no longer deals 10% Max Health Damage | |||
* {{AbilityIcon|Time Wall}} cooldown reduced from 37s to 25s | |||
* {{AbilityIcon|Time Wall}} T2 is now Deals 10% Max Health Damage | |||
* {{AbilityIcon|Kinetic Carbine}} Max Damage Amp increased from 85% to 100% | |||
* {{AbilityIcon|Paradoxical Swap}} time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance) | |||
}} | |||
{{Update history table/row | |||
| update = November 1, 2024 | |||
| changes = | |||
* {{AbilityIcon|Time Wall}} T3 silence duration reduced from 3s to 2.5s | |||
}} | |||
{{Update history table/row | |||
| update = October 27, 2024 | |||
| changes = | |||
* {{AbilityIcon|Pulse Grenade}} Pulse Grenade T3 reduced from +1m per Pulse to +0.75m | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* {{AbilityIcon|Pulse Grenade}} pulses are now expressed as a duration rather than a fixed pulse count (works with {{ItemIcon|Duration Extender}}) | |||
* {{AbilityIcon|Pulse Grenade}} changed from +1 Pulse to +0.8s Duration | |||
* {{AbilityIcon|Pulse Grenade}} T2 improved from -7.5s to -8s | |||
* {{AbilityIcon|Kinetic Carbine}} T2 improved from -9.5s Cooldown to -10s | |||
* {{AbilityIcon|Kinetic Carbine}} cannot miss due to evasion | |||
* {{AbilityIcon|Kinetic Carbine}} can now pierce breakables | |||
* {{AbilityIcon|Kinetic Carbine}} now does 15% more damage on a headshot | |||
* {{AbilityIcon|Kinetic Carbine}} sound level reduced a little bit | |||
}} | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
* Bullet growth per boon increased from 0.33 to 0.45. | |||
* {{AbilityIcon|Time Wall}} bullet duration reduced from 1s to 0.7s. | |||
* Fixed {{AbilityIcon|Time Wall}} not being spawned when looking down while casting. | |||
* {{AbilityIcon|Paradoxical Swap}} cooldown increased from 48s to 65s. | |||
* {{AbilityIcon|Paradoxical Swap}} range reduced from 30m to 25m. | |||
* {{AbilityIcon|Paradoxical Swap}} T1 now reduces cooldown by 15s. | |||
* {{AbilityIcon|Paradoxical Swap}} T3 now increases range by 20m. | |||
* {{AbilityIcon|Pulse Grenade}} radius reduced from 7m to 6m. | |||
* {{AbilityIcon|Pulse Grenade}} Damage Amp per Stack increased from 5% to 6%. | |||
* {{AbilityIcon|Pulse Grenade}} T3 no longer increases Damage Amp by 2%. | |||
* {{AbilityIcon|Pulse Grenade}} T3 now also increases the radius by 1m per pulse. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 26, 2024 | | update = September 26, 2024 | ||
| changes = | | changes = | ||
*{{AbilityIcon|Bullet Dance}} bullets are now affected by {{AbilityIcon|Time Wall}}. | * {{AbilityIcon|Bullet Dance}} bullets are now affected by {{AbilityIcon|Time Wall}}. | ||
*{{AbilityIcon|Pulse Grenade}} T3 now also grants +2% Damage Amp. | * {{AbilityIcon|Pulse Grenade}} T3 now also grants +2% Damage Amp. | ||
*Fixed being unable to be damaged by multiple {{AbilityIcon|Time Wall}}s. | * Fixed being unable to be damaged by multiple {{AbilityIcon|Time Wall}}s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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}} | }} | ||
[[Category: | [[Category:Hero changelogs]] |
Latest revision as of 19:12, 10 November 2024
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