Paradox/Update history: Difference between revisions

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m →‎top: clean up, replaced: {{AbilityIcon|Bullet Dance|Haze}} → {{AbilityIcon|Bullet Dance}} (54)
Mandon (talk | contribs)
nov 10
 
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = November 10, 2024
| changes =
* {{AbilityIcon|Paradoxical Swap}} time increased by 0.1s (to help with camera)
}}
{{Update history table/row
| update = November 7, 2024
| changes =
* Bullet velocity increased from 411 to 525
* {{AbilityIcon|Time Wall}} no longer has charges
* {{AbilityIcon|Time Wall}} no longer deals 10% Max Health Damage
* {{AbilityIcon|Time Wall}} cooldown reduced from 37s to 25s
* {{AbilityIcon|Time Wall}} T2 is now Deals 10% Max Health Damage
* {{AbilityIcon|Kinetic Carbine}} Max Damage Amp increased from 85% to 100%
* {{AbilityIcon|Paradoxical Swap}} time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance)
}}
{{Update history table/row
| update = November 1, 2024
| changes =
* {{AbilityIcon|Time Wall}} T3 silence duration reduced from 3s to 2.5s
}}
{{Update history table/row
| update = October 27, 2024
| changes =
* {{AbilityIcon|Pulse Grenade}} Pulse Grenade T3 reduced from +1m per Pulse to +0.75m
}}
{{Update history table/row
| update = October 24, 2024
| changes =
* {{AbilityIcon|Pulse Grenade}} pulses are now expressed as a duration rather than a fixed pulse count (works with {{ItemIcon|Duration Extender}})
* {{AbilityIcon|Pulse Grenade}} changed from +1 Pulse to +0.8s Duration
* {{AbilityIcon|Pulse Grenade}} T2 improved from -7.5s to -8s
* {{AbilityIcon|Kinetic Carbine}} T2 improved from -9.5s Cooldown to -10s
* {{AbilityIcon|Kinetic Carbine}} cannot miss due to evasion
* {{AbilityIcon|Kinetic Carbine}} can now pierce breakables
* {{AbilityIcon|Kinetic Carbine}} now does 15% more damage on a headshot
* {{AbilityIcon|Kinetic Carbine}} sound level reduced a little bit
}}
{{Update history table/row
| update = October 10, 2024
| changes =
* Bullet growth per boon increased from 0.33 to 0.45.
* {{AbilityIcon|Time Wall}} bullet duration reduced from 1s to 0.7s.
* Fixed {{AbilityIcon|Time Wall}} not being spawned when looking down while casting.
* {{AbilityIcon|Paradoxical Swap}} cooldown increased from 48s to 65s.
* {{AbilityIcon|Paradoxical Swap}} range reduced from 30m to 25m.
* {{AbilityIcon|Paradoxical Swap}} T1 now reduces cooldown by 15s.
* {{AbilityIcon|Paradoxical Swap}} T3 now increases range by 20m.
* {{AbilityIcon|Pulse Grenade}} radius reduced from 7m to 6m.
* {{AbilityIcon|Pulse Grenade}} Damage Amp per Stack increased from 5% to 6%.
* {{AbilityIcon|Pulse Grenade}} T3 no longer increases Damage Amp by 2%.
* {{AbilityIcon|Pulse Grenade}} T3 now also increases the radius by 1m per pulse.
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = September 26, 2024
| changes =
| changes =
*{{AbilityIcon|Bullet Dance}} bullets are now affected by {{AbilityIcon|Time Wall}}.
* {{AbilityIcon|Bullet Dance}} bullets are now affected by {{AbilityIcon|Time Wall}}.
*{{AbilityIcon|Pulse Grenade}} T3 now also grants +2% Damage Amp.
* {{AbilityIcon|Pulse Grenade}} T3 now also grants +2% Damage Amp.
*Fixed being unable to be damaged by multiple {{AbilityIcon|Time Wall}}s.
* Fixed being unable to be damaged by multiple {{AbilityIcon|Time Wall}}s.
}}
}}
{{Update history table/row
{{Update history table/row
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}}
}}
}}
}}
[[Category:Heroes]]
 
[[Category:Updates]]
[[Category:Hero changelogs]]

Latest revision as of 19:12, 10 November 2024

Update Changes

November 10, 2024

November 7, 2024

  • Bullet velocity increased from 411 to 525
  • Time Wall no longer has charges
  • Time Wall no longer deals 10% Max Health Damage
  • Time Wall cooldown reduced from 37s to 25s
  • Time Wall T2 is now Deals 10% Max Health Damage
  • Kinetic Carbine Max Damage Amp increased from 85% to 100%
  • Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance)

November 1, 2024

  • Time Wall T3 silence duration reduced from 3s to 2.5s

October 27, 2024

  • Pulse Grenade Pulse Grenade T3 reduced from +1m per Pulse to +0.75m

October 24, 2024

October 10, 2024

September 26, 2024

September 12, 2024

August 29, 2024

August 15, 2024

August 1, 2024

  • Fixed Paradoxical Swap[sic] sometimes putting players behind walls.
  • Kinetic Carbine Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off.
  • Bullet (and Kinetic Carbine) projectile speed reduced by 10%.
  • Ammo count reduced from 54 to 45.

July 18, 2024

July 11, 2024

June 27, 2024

June 20, 2024

June 6, 2024

May 30, 2024

May 23, 2024

May 16, 2024

  • Fixed Time Wall damaging units that don't move multiple times instead of once per walk through.
  • Kinetic Carbine T3 reduced from +75% to +50%.

May 10, 2024