Breakables: Difference between revisions

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[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]]
[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]]
Breakables are objects scattered around the map that, when broken, have a chance to drop unsecured souls, or in the case of a [[golden urn]], a minor permanent buff. They include boxes, crates and urns.
Breakables are objects scattered around the map that, when broken, have a chance to drop [[Souls#Unsecured_Souls|Unsecured Souls]], or in the case of a [[Golden Statue]], a minor permanent buff. They include boxes, crates and urns.
Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.


Basic crates/breakables spawn after 3 minutes of gametime, and respawn 3 minutes after being broken. Souls provided from crates are [[Souls#Unsecured_Souls|Unsecured]] Souls.
Basic crates/breakables spawn after 3 in-game minutes, and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls.


== Soul Values ==
== Soul Values ==


* '''Soul Value:''' Value of the target at the time = 0m
* '''Soul Value:''' Value of the target at the very beginning of a match
* '''Soul Gain:''' How the value changes over the time of the match, measured in minutes
* '''Soul Gain:''' How the value changes over the time of the match, measured in minutes
* '''10m/20m/30m:''' Value of the target at certain game times
* '''10min/20min/30min:''' Value of the target at certain game times


{| class="wikitable" style="margin:auto"
{| class="wikitable"  
|-
|-
! Source !! Soul Value !! Soul Gain (/m) !! 10m !! 20m !! 30m !! 40m !! 50m
! Source !! Soul Value !! Soul Gain (/min) !! 10 min !! 20 min !! 30 min !! 40 min !! 50 min
|-
|-
| [[Souls#Breakables|Crates]] || 36 || +3s || 66 || 96 || 126 || 156 || 186
| [[Souls#Breakables|Crates]] || 30 || 2.5 || 55 || 80 || 105 || 130 || 155
|}
|}
== Update history==
{{Update history table
| contents =
{{Update history table/row
| update = October 24, 2024
| changes =
[Misc Gameplay]
* Breakables spawn time increased from 2 minutes to 3 minutes
* Breakables Souls reduced from 35 + 3/min to 30 + 2.5/min
}}
{{Update history table/row
| update = October 10, 2024
| changes =
[Misc Gameplay]
* Golden Statues and Breakables spawn time changed from 3 min to 2 min
}}
}}


{{Navbox gameplay}}
{{Navbox gameplay}}

Latest revision as of 06:14, 30 October 2024

Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground

Breakables are objects scattered around the map that, when broken, have a chance to drop Unsecured Souls, or in the case of a Golden Statue, a minor permanent buff. They include boxes, crates and urns. Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.

Basic crates/breakables spawn after 3 in-game minutes, and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls.

Soul Values[edit | edit source]

  • Soul Value: Value of the target at the very beginning of a match
  • Soul Gain: How the value changes over the time of the match, measured in minutes
  • 10min/20min/30min: Value of the target at certain game times
Source Soul Value Soul Gain (/min) 10 min 20 min 30 min 40 min 50 min
Crates 30 2.5 55 80 105 130 155

Update history[edit | edit source]

Update Changes

October 24, 2024

[Misc Gameplay]

  • Breakables spawn time increased from 2 minutes to 3 minutes
  • Breakables Souls reduced from 35 + 3/min to 30 + 2.5/min

October 10, 2024

[Misc Gameplay]

  • Golden Statues and Breakables spawn time changed from 3 min to 2 min