Soul Rebirth: Difference between revisions
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{{Infobox item | {{Infobox item | ||
| item_imagefilepath = Soul Rebirth | | item_imagefilepath = Soul Rebirth | ||
Line 9: | Line 10: | ||
| has_active1 = false | | has_active1 = false | ||
| has_iscomponentof = false | | has_iscomponentof = false | ||
| item_stat1 = <span style="color:#f6512e">+15s</span> Increased Respawn Time | | item_stat1 = <span style="color:#f6512e">+15s</span> <span style="color:white">Increased Respawn Time</span> | ||
| item_stat2 | | item_stat2 = +12 Spirit Power | ||
| souls = 6,200 | | souls = 6,200 | ||
| passive1_description = If you die, after 4s you will '''respawn at your death location''' with partial health. | | passive1_description = If you die, after 4s you will '''respawn at your death location''' with partial health. | ||
| passive1_cooldown = | | passive1_cooldown = 240s | ||
| passive1_stat1 = +50% Rebirth Health | | passive1_stat1 = +50% Rebirth Health | ||
}} | }} | ||
'''Soul Rebirth''' | '''Soul Rebirth''' was a Tier 4 [[Vitality]] [[Item]] that provided [[Spirit Power]] to the purchasing hero and increased basic respawn time. | ||
'''Soul Rebirth''' | '''Soul Rebirth''' had a Passive component which would respawn the hero with 50% health at the location they died after 4 seconds; this effect had a cooldown of 180 seconds, which could be reduced with additional [[Cooldown Reduction]]. | ||
On November 7, 2024, this item was removed from the game. | |||
== Notes == | == Notes == | ||
* When '''Soul Rebirth'''<nowiki>'</nowiki>s passive effect triggers, an animation is shown of the hero rising from their body before finally respawning. | * When '''Soul Rebirth'''<nowiki>'</nowiki>s passive effect triggers, an animation is shown of the hero rising from their body before finally respawning. | ||
* Killing a hero that has '''Soul Rebirth''' ready will still give kill credit and reward the instant [[souls]], but the hero's corpse will not release additional [[souls|soul orbs]]. | * Killing a hero that has '''Soul Rebirth''' ready will still give kill credit and reward the instant [[souls]], but the hero's corpse will not release additional [[souls|soul orbs]]. | ||
* Killing a hero that has '''Soul Rebirth''' ready will trigger on-kill effects, such as {{ItemIcon|Healbane}}'s passive. | * Killing a hero that has '''Soul Rebirth''' ready will trigger on-kill effects, such as {{ItemIcon|Healbane}}'s passive. | ||
* | == Recommended heroes == | ||
* N/A | |||
== Update history == | == Update history == | ||
{{Update history | {{Main|Soul Rebirth/Update history|l1=Update history}} | ||
| | {{Update history}} | ||
==Gallery== | |||
<gallery widths=300 heights=250> | |||
File:Item_-_Soul_Rebirth_-_Passive_Effect.jpg|{{HeroIcon|Haze}} respawning from [[Soul Rebirth]]'s passive effect. | |||
</gallery> | |||
}} | |||
{{Update history | |||
}} | |||
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{{ | |||
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}} | |||
{{Item_Navbox}} | {{Item_Navbox}} | ||
[[Category: | [[Category:Items]] |
Latest revision as of 17:04, 9 November 2024
“Dead.”
This page contains game content that has been removed from the game.
Soul Rebirth was a Tier 4 Vitality Item that provided Spirit Power to the purchasing hero and increased basic respawn time.
Soul Rebirth had a Passive component which would respawn the hero with 50% health at the location they died after 4 seconds; this effect had a cooldown of 180 seconds, which could be reduced with additional Cooldown Reduction.
On November 7, 2024, this item was removed from the game.
Notes[edit | edit source]
- When Soul Rebirth's passive effect triggers, an animation is shown of the hero rising from their body before finally respawning.
- Killing a hero that has Soul Rebirth ready will still give kill credit and reward the instant souls, but the hero's corpse will not release additional soul orbs.
- Killing a hero that has Soul Rebirth ready will trigger on-kill effects, such as Healbane's passive.
Recommended heroes[edit | edit source]
- N/A
Update history[edit | edit source]
- Main article: Update history
Update | Changes |
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