Paradox/Update history: Difference between revisions
< Paradox
Added Update history October 10, 2024 |
nov 13 |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = November 13, 2024 | |||
| changes = | |||
* {{AbilityIcon|Time Wall}} Time Stop duration reduced from 0.7s to 0.6s | |||
* {{AbilityIcon|Time Wall}} duration reduced from 7s to 6s | |||
}} | |||
{{Update history table/row | |||
| update = November 10, 2024 | |||
| changes = | |||
* {{AbilityIcon|Paradoxical Swap}} time increased by 0.1s (to help with camera) | |||
}} | |||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* Bullet velocity increased from 411 to 525 | |||
* {{AbilityIcon|Time Wall}} no longer has charges | |||
* {{AbilityIcon|Time Wall}} no longer deals 10% Max Health Damage | |||
* {{AbilityIcon|Time Wall}} cooldown reduced from 37s to 25s | |||
* {{AbilityIcon|Time Wall}} T2 is now Deals 10% Max Health Damage | |||
* {{AbilityIcon|Kinetic Carbine}} Max Damage Amp increased from 85% to 100% | |||
* {{AbilityIcon|Paradoxical Swap}} time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance) | |||
}} | |||
{{Update history table/row | |||
| update = November 1, 2024 | |||
| changes = | |||
* {{AbilityIcon|Time Wall}} T3 silence duration reduced from 3s to 2.5s | |||
}} | |||
{{Update history table/row | |||
| update = October 27, 2024 | |||
| changes = | |||
* {{AbilityIcon|Pulse Grenade}} Pulse Grenade T3 reduced from +1m per Pulse to +0.75m | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* {{AbilityIcon|Pulse Grenade}} pulses are now expressed as a duration rather than a fixed pulse count (works with {{ItemIcon|Duration Extender}}) | |||
* {{AbilityIcon|Pulse Grenade}} changed from +1 Pulse to +0.8s Duration | |||
* {{AbilityIcon|Pulse Grenade}} T2 improved from -7.5s to -8s | |||
* {{AbilityIcon|Kinetic Carbine}} T2 improved from -9.5s Cooldown to -10s | |||
* {{AbilityIcon|Kinetic Carbine}} cannot miss due to evasion | |||
* {{AbilityIcon|Kinetic Carbine}} can now pierce breakables | |||
* {{AbilityIcon|Kinetic Carbine}} now does 15% more damage on a headshot | |||
* {{AbilityIcon|Kinetic Carbine}} sound level reduced a little bit | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = October 10, 2024 | | update = October 10, 2024 |
Latest revision as of 15:17, 15 November 2024
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