Decay: Difference between revisions

From Deadlock Wiki
Jump to navigation Jump to search
CDog (talk | contribs)
m Fixed introduction
Snes (talk | contribs)
11-07-2024 Update changes
 
(4 intermediate revisions by 3 users not shown)
Line 5: Line 5:
| item_tier = 2
| item_tier = 2
| has_components = false
| has_components = false
| souls = 1250
| souls = 1,250
| item_stat1 = +7 [[Spirit Power]]
| item_stat1 = +1.5 [[Health Regen]]
| item_stat2 = +7 [[Spirit Power]]
| item_stat3 = +8% [[Ability Duration]]
| has_passive1 = false
| has_passive1 = false
| has_passive2 = false
| has_passive2 = false
Line 12: Line 14:
| has_iscomponentof = false
| has_iscomponentof = false
| active1_description = Reduces '''healing''' received of targeted enemy and inflicts '''damage over time''' of their current health. Decay's damage is non-lethal.
| active1_description = Reduces '''healing''' received of targeted enemy and inflicts '''damage over time''' of their current health. Decay's damage is non-lethal.
| active1_cooldown = 45s
| active1_cooldown = 33s
| active1_stat1 = -50% Healing Reduction
| active1_stat1 = -70% Healing Reduction
| active1_stat2 = 3.1%/sec Bleed Damage
| active1_stat2 = 1%/sec Bleed Damage
| active1_stat3 = 15m + (0.16 * SpiritPower) Cast Range
| active1_stat3 = 15m + (0.16 * SpiritPower) Cast Range
| active1_stat4 = 10s Duration
| active1_stat4 = 10s Duration
}}
}}


'''Decay''' is a Tier 2 [[Spirit]] [[Item]] which grants the hero [[Spirit Power]].
'''Decay''' is a Tier 2 [[Spirit]] [[Item]] which grants the hero [[Spirit Power]], [[Health Regen]], and [[Ability Duration]].


'''Decay''' has an [[Active]] which can be used on an enemy target to reduce their healing received and inflict damage over time. The damage dealt is equal to a percentage of the target hero's current [[Health]], inflicted as a bleed effect.
'''Decay''' has an [[Active]] which can be used on an enemy target to reduce their healing received and inflict damage over time. The damage dealt is equal to a percentage of the target hero's current [[Health]], inflicted as a bleed effect.


It can be purchased from the [[Shop]] for {{Souls|1,250}}.
It can be purchased from the [[Shop]] for {{Souls|1,250}}.
[[File:Item - Decay - Active.jpg|thumb|An enemy [[Shiv]] affected by [[Decay]]'s active ability.]]


== Recommended heroes ==
== Recommended heroes ==
*N/A


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40%"
{{Main|Decay/Update history|l1=Update history}}
|- style= background-color:#f0dbbb;"
{{Update history}}
|'''Patch'''
 
|'''Changes'''
==Gallery==
|-
 
|[[Update: September 26, 2024]]
<gallery widths=300 heights=250>
| - Cooldown increased: 32s → 45s.
File:Item - Decay - Active.jpg|An enemy {{HeroIcon|Shiv}} affected by [[Decay]]'s active ability.
- Cast range scaling reduced: 0.20 → <u>0.16</u>
</gallery>
|}
 
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]][[Category:Active Items]]
[[Category:Items]][[Category:Active Items]]

Latest revision as of 18:29, 8 November 2024

Decay
+8
Souls1,250
Spirit Power
+1.5 Health Regen
+7 Spirit Power
+8% Ability Duration
Active 33s
Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
-70% Healing Reduction
1%/sec Bleed Damage
15m + (0.16 * SpiritPower) Cast Range
10s Duration

Decay is a Tier 2 Spirit Item which grants the hero Spirit Power, Health Regen, and Ability Duration.

Decay has an Active which can be used on an enemy target to reduce their healing received and inflict damage over time. The damage dealt is equal to a percentage of the target hero's current Health, inflicted as a bleed effect.

It can be purchased from the Shop for Souls1,250.

Recommended heroes[edit | edit source]

  • N/A

Update history[edit | edit source]

Main article: Update history
Update Changes

November 7, 2024

  • Now grants +1.5 HP Regen.
  • Now grants +8% Ability Duration.
  • Healing reduction increased from -50% to -70%.
  • Bleed Damage reduced from 3.1% to 1%.
  • Cooldown reduced from 45s to 33s.

September 26, 2024

  • Cooldown increased from 32s to 45s.
  • Cast range scaling reduced from 0.2 to 0.16.

August 29, 2024

  • Added Decay impact sound.

Gallery[edit | edit source]