Kinetic Dash: Difference between revisions

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| item_stat2          = +1.5 [[Health Regen]]
| item_stat2          = +1.5 [[Health Regen]]
| souls                = 1,250
| souls                = 1,250
| passive1_description = Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 8s.
| passive1_description = Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 7s.
| passive1_cooldown    = [[File:Cooldown Icon.png|20px]]10.5s
| passive1_cooldown    = 10.5s
| passive1_stat1      = +25% '''Fire Rate'''
| passive1_stat1      = +20% '''Fire Rate'''
| passive1_stat2      = +5 '''Temporary Ammo'''
| passive1_stat2      = +5 '''Temporary Ammo'''
| passive1_stat3      = 8s Duration
| passive1_stat3      = 7s Duration
}}
}}
'''Kinetic Dash''' is a Tier 2 Weapon [[Items|Item]] that grants [[Bonus Health]] and [[Health Regen]]. Its passive effect causes a hero's next Dash Jump to cost less [[Stamina]], then grant bonus [[Fire Rate]] and [[Ammo]] until they next reload.
'''Kinetic Dash''' is a Tier 2 Weapon [[Items|Item]] that grants [[Bonus Health]] and [[Health Regen]]. Its passive effect causes a hero's next Dash Jump to cost less [[Stamina]], then grant bonus [[Fire Rate]] and [[Ammo]] until they next reload.
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== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 40%"
{{Main|Kinetic Dash/Update history|l1=Update history}}
|- style= "background-color:#f0dbbb;"
{{Update history}}
|'''Patch'''
 
|'''Changes'''
|-
|[[Update: September 12, 2024]]
| - All ability and item cooldowns Increased by 6% globally.
|-
|[[Update: August 29, 2024]]
| - Active Fire Rate reduced from 30% to 25%.
|-
|[[Update: August 15, 2024]]
| -  HP regen increased from 1 to 1.5.
|-
|[[Update: August 1, 2024]]
| - Now gives 1 HP regen.
|-
|[[Update: July 18, 2024]]
| - Cooldown reduced from 12s to 10s.
|-
|[[Update: July 11, 2024]]
| - Cooldown reduced from 14s to 12s.
|-
|[[Update: May 19, 2024]]
| - Kinetic Dash passive now has a 14s cooldown.
|-
|[[Update: May 16, 2024]]
| - No longer gives +1 Stamina.
-Now causes your dash-jumps to only require 1 stamina.
|-
|}
{{clear}}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]
[[Category:Items]]

Latest revision as of 06:17, 18 October 2024

Kinetic Dash
+10%
Souls1,250
Weapon Damage
+100 Bonus Health
+1.5 Health Regen
Passive 10.5s
Your next Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
+20% Fire Rate
+5 Temporary Ammo
7s Duration


Kinetic Dash is a Tier 2 Weapon Item that grants Bonus Health and Health Regen. Its passive effect causes a hero's next Dash Jump to cost less Stamina, then grant bonus Fire Rate and Ammo until they next reload.

It can be purchased from the Shop for Souls1,250.

Update history[edit | edit source]

Main article: Update history
Update Changes

September 26, 2024

  • Fire Rate reduced from 25% to 20%.
  • Fire Rate max duration reduced from 8s to 7s.

August 29, 2024

  • Active Fire Rate reduced from 30% to 25%.

August 15, 2024

  • HP regen increased from 1 to 1.5.