Module:NavboxGenerator

Not finished.

Overview edit

Create's a navbox from a json file for input where keys are a title div container, and value "Display" is the display text. Each title div container gets smaller and smaller the further it is in the json.

Parameters edit

Within each level of the json:

  • <key> - Title to display in the div/container/box. Can wrap it in <span style="mystyle">key</span> for styling it.
  • Style - Style for the div
  • Display - Text to display below the div
  • <Any other value> - Recursively calls for the contained layer, with <Any other value> as the new <key>

Examples edit

For understanding the input syntax, it is recommended to view the Simple Example first.

Simple Example edit

The input can be seen at Data:ItemNavboxSample.json

{{#invoke:NavboxGenerator|createNavbox|Data:ItemNavboxSample.json}}

Outputs

Items
Vitality
500
Souls500
Extra Health
Souls500
Extra Regen
Souls500
Extra Stamina
Souls500
ACTIVE
Healing Rite
Souls500
Sprint Boots
1250
Souls1,250
Bullet Armor
Souls1,250
Bullet Lifesteal
Souls1,250
Combat Barrier
Souls1,250
Debuff Reducer
Souls1,250
ACTIVE
Divine Barrier
Souls1,750

Enduring Speed
Souls1,250
Healbane
Souls1,250
Healing Booster
Souls1,750
ACTIVE

Healing Nova
Souls1,250
Reactive Barrier
Souls1,250
ACTIVE
Restorative Locket
Souls1,250
ACTIVE
Return Fire
Souls1,250
Spirit Armor
Souls1,250
Spirit Lifesteal
Weapon
500
1250
Souls1,250
Active Reload
Souls1,250
Berserker
Souls1,250
ACTIVE
Fleetfoot
Souls1,250
Kinetic Dash
Souls1,250
Long Range
Souls1,250
Melee Charge
Souls1,250
Mystic Shot
Souls1,250
Slowing Bullets
Souls1,250
Swift Striker

Styled Example edit

The input can be seen at Data:ItemNavbox.json

{{#invoke:NavboxGenerator|createNavbox|Data:ItemNavbox.json}}

Outputs

Souls1250
Souls1,250
Bullet Armor
Souls1,250
Bullet Lifesteal
Souls1,250
Combat Barrier
Souls1,250
Debuff Reducer
Souls1,250
ACTIVE
Divine Barrier
Souls1,750

Enduring Speed
Souls1,250
Healbane
Souls1,250
Healing Booster
Souls1,750
ACTIVE

Healing Nova
Souls1,250
Reactive Barrier
Souls1,250
ACTIVE
Restorative Locket
Souls1,250
ACTIVE
Return Fire
Souls1,250
Spirit Armor
Souls1,250
Spirit Lifesteal
Souls500
Souls500
Extra Health
Souls500
Extra Regen
Souls500
Extra Stamina
Souls500
ACTIVE
Healing Rite
Souls500
Sprint Boots
Souls1250
Souls1,250
Active Reload
Souls1,250
Berserker
Souls1,250
ACTIVE
Fleetfoot
Souls1,250
Kinetic Dash
Souls1,250
Long Range
Souls1,250
Melee Charge
Souls1,250
Mystic Shot
Souls1,250
Slowing Bullets
Souls1,250
Swift Striker
Souls500


Needed changes edit

1. Style/Formatting made prettier 2. A way to have the json iterated in order; for some reason mw.loadJsonData doesn't load the keys in order they appear.


This is not used on any pages currently.


local p = {}

local function generateNavbox(data, level)
    local result = {}
    local boxSizePercent = 100 - (level-1)*15  -- 15% less per level, 100%, 85%, 70%, 55%, etc.
    local fontSize = 170 - (level * 15)  -- Adjust font size reduction per level
    
    for key, value in pairs(data) do
        if key == "Style" then
            -- Skip "Style" as it's just an attribute holder
        elseif key == "Display" then
            -- Leaf node, render Display content
            table.insert(result, string.format(
                '<div style="text-align: center; font-size:%d%%;">%s</div>',
                fontSize, value
            ))
        elseif type(value) == "table" then
            -- Nested node, render title with optional Style and recurse
            table.insert(result, string.format(
                '<div style="width: %s%%; margin-left: auto; margin-right: auto; text-align: center; font-size:%d%%; border:1px solid #aaa; %s">%s</div>',
                boxSizePercent, fontSize, value.Style or "", key
            ))
            table.insert(result, generateNavbox(value, level + 1))  -- Recursively process next level
        end
    end
    
    return mw.getCurrentFrame():preprocess(table.concat(result, "\n"))
end

function p.createNavbox(frame)
	local dataPageName = frame.args[1]
	if dataPageName == nil then return "dataPageName parameter missing" end
    local jsonData = mw.loadJsonData(dataPageName)
    return generateNavbox(jsonData, 1)
end

return p