Seven/Update history

Revision as of 03:27, 28 September 2024 by Dragon Installman (talk | contribs) (September 26, 2024)
Update Changes

September 26, 2024

  • Updated Seven effects to reduce some visual noise.
  • Seven stun duration reduced from 1.1 to 0.9.
  • Seven T3 reduced from 1.1 to 0.9.
  • Seven radius reduced from 6m to 5m.
  • Seven can now be alternate-casted on self (does not stun you).
  • Seven now respects line of sight.
  • Seven T3 now also gives +1m Radius.

September 12, 2024

  • Seven's Seven effects improvement to make the boundary more clear.
  • Improved clarity for Seven casting and channeling sounds.
  • Base bullet resist reduced from 8% to 0%.
  • Bullet resist no longer scales with Boons.
  • Headshot reduction increased from 25% to 35%.
  • Seven damage reduced from 124 to 110.
  • Seven max radius reduced from 30m to 25m.
  • Seven cooldown reduced from 180s to 140s.
  • Seven audio is now a little clearer when it's cast.

August 29, 2024

  • Added new voice content for Seven and Lash.
  • Seven radius increased from 5m to 6m.
  • Seven T2 radius increased from +7m to +8m.
  • Seven spirit power scaling reduced from 1.1 to 0.8.
  • Seven time to reach maximum radius reduced from 6s to 3s.
  • Seven Now provides +20% Bullet Resistance in the base ability.

August 15, 2024

  • Fixed multiple instances of Seven not working correctly.
  • Seven duration increased from 4s to 5s.
  • Seven stun delay reduced from 4s to 3.5s.

August 1, 2024

  • Seven stun duration reduced from 1.25s to 1.1s.
  • Seven T3 stun duration reduced from 1.25s to 1.1s.
  • Seven T2 radius increased from +5m to +7m.
  • Headshot damage taken reduced by 25%.

July 18, 2024

  • Base regen increased from 1 to 1.5.
  • Base bullet resistance reduced from 20% to 8%.
  • Now gains +1% Bullet Resistance per boon (happens 11 times).
  • Seven scaling reduced from 0.2 to 0.16.

July 11, 2024

  • Seven cast range scaling reduced from 0.1 to 0.07.
  • Seven base radius reduced from 8m to 5m.
  • Seven T2 changed to +5m radius.

July 4, 2024

  • Seven cast range now scales with Spirit (0.1).

June 27, 2024

  • Fixed Return Fire working with Seven.
  • No longer has base +15% Spirit Resistance.
  • Now has base +20% Bullet Resistance.
  • Base health regen reduced from 2 to 1.
  • Seven T1 improved from -15s Cooldown to -20s.

June 20, 2024

  • Seven now uses the new instant cast option that Bebop Bomb uses.
  • Seven spirit scaling increased from 0.1 to 0.2 (new total with T3 is now from 0.5 to 0.6).

June 13, 2024

  • Seven initial radius increased from 10m to 12m.
  • Seven T2 bonus radius reduced from 12m to 10m.

June 6, 2024

  • Seven T1 increased from +30% to +35% Bullet Resist.

May 23, 2024

  • Allies now compliment teammates when they see impressive use of channeled abilities (for instance, Gigawatt[sic] killing three people with Seven).
  • Improved visibility of Seven's bullet and travel path.
  • Added custom tracer and muzzle flash for Seven's gun.

May 10, 2024

  • Simplify some visuals with Seven's Seven radius indicator to help clarify the bounds.
  • Seven rebalanced around no longer reducing fire rate (similar shock value effectiveness as before).