Mo & Krill/Update history

Revision as of 03:47, 27 September 2024 by Iceberg (talk | contribs) (Added categories)
Update Changes

September 12, 2024

August 15, 2024

August 1, 2024

July 11, 2024

July 4, 2024

  • Fixed Mo & Krill not gaining bonus HP when enemies died during it unless you got the killing blow.
  • Health growth per boon reduced from 47 to 44.
  • While burrowed you have the same cast rules as the unborrow phase (i.e. can cast items and Mo & Krill).

June 27, 2024

June 20, 2024

June 13, 2024

  • Fixed Mo & Krill gaining Reactive Barrier buff while channeling the ultimate.
  • HP Growth per boon reduced from 48 to 42.
  • Mo & Krill now grants 25 max hp each time a target dies during it.

May 30, 2024

May 23, 2024

  • Mo & Krill healing against non-heroes reduced from 1x to 0.7x.
  • Mo & Krill[sic] no longer prevents enemies from reloading while disarmed.

May 16, 2024

  • Moved a truck away from the garage to give wide enough path for Mo & Krill.
  • Fixed a couple of spots where Mo[sic] could get stuck between a truck and wall.
  • Mo & Krill now uses a new instant cast mechanism. When you are in range there is a valid target indicator.

May 10, 2024

  • Base HP increased from 650 to 700.
  • Mo & Krill damage increased from 40 to 50.
  • Mo & Krill T3 debuff duration increased from 10s to 16s.
  • Mo & Krill duration increased from 3.5s to 4s.
  • Mo & Krill T3 DPS increased from +30 to +40.

May 3, 2024

  • Mo & Krill range increased from 25m to 30m.
  • Mo & Krill width increased from 3m to 5m.
  • Mo & Krill is now permissive with small obstructions in the way.
  • Mo & Krill no longer loses its state as you change elevations.
  • Mo & Krill now knocks enemies up when you come up.
  • Mo & Krill DPS increased from 50 to 60.
  • No longer listed as a recommended new player hero.