Update: August 22, 2024

Revision as of 19:32, 11 September 2024 by DuskFyre (talk | contribs) (DuskFyre moved page 08-22-2024 Update to Update: August 22nd, 2024)

General Changes

  • Parrying a Guardian now causes it to stop trying to repeatedly melee (and get parried over and over), and instead causes the boss to start shooting shortly thereafter.

Fixes

Item Changes

Weapon Items

  High-Velocity Mag

  • Fixed affecting some abilities

  Siphon Bullets

  • Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you (Rather than returning 1 if the victim killed you back)
  • Fixed Siphon Bullets acting as spirit damage for ability and item procs.

Vitality Items

  Reactive Barrier

  • Cooldown increased: 20s → 30s.

  Return Fire

  • Bullet Damage Reflected reduced: 80% → 70%.

Spirit Items

  Silence Glyph

  • Damage reduced: 150 → 100.
  • Spirit Damage Scaling reduced: ( x1.5)( x1.0).
  • Cast Range reduced: 40m → 25m.
  • Sprint Speed reduced: 2m/s → 1m/s.
  • Spirit Shield reduced: +225 → +200.

Hero Changes

File:MM.png [[|]] Ivy

File:.png [[#Abilities|]] Air Drop

  • Air Drop now silences the ally being carried until they are released.

File:MM.png [[|]] Shiv

File:.png [[#Abilities|]] Bloodletting

  • Incoming Damage Deferred reduced: 40% → 30%.