Mirage/Update history

Revision as of 06:35, 18 October 2024 by Dragon Installman (talk | contribs) (Was missing the important part of the update)
Update Changes

October 10, 2024

  • Tornado now uses a range for its travel distance instead of a travel duration (scales with range increase).
  • Enemies that have already been hit by Fire Scarabs now let the next scarab projectile pass through them.
  • Djinn's Mark base damage reduced from 16 to 12.
  • Djinn's Mark scaling from spirit power increased from 0.4 to 0.55.
  • Djinn's Mark reveal duration increased from 2s to 3s.
  • Traveler now causes your camera to move to the destination during the channel.
  • Traveler T1 is now "+2 m/s" (was -20s cd).
  • Traveler T2 is now "-30s cd" (was +2 m/s).
  • Traveler T3 fire rate increased from 20% to 30%.
  • Mirage still loves the Djinn, but he yells about them less frequently.

October 2, 2024

  • Bullet radius reduced from 8 to 6.
  • Tornado time for victims to reach max height reduced from 0.3s to 0.2s.
  • Tornado lift duration reduced from 1.2s to 1.1s.
  • Fixed Tornado being castable while busy (such as while channeling Traveler).
  • Djinn's Mark T1 now only applies the slow when the multiplier is 2x or higher.
  • Djinn's Mark damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off).
  • Fixed Djinn's Mark applying bullet procs with Return Fire.

September 27, 2024

  • Tornado lift duration reduced from 1.5s to 1.2s.
  • Tornado T1 bonus lift duration reduced from +0.5s to +0.4s.
  • Tornado base bullet evasion reduced from 30% to 25%.
  • Djinn's Mark T3 now also reduces Multiplier Cooldown by 0.5s.

September 26, 2024