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Mirage/Update history
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Mirage
Revision as of 23:20, 10 October 2024 by
Abbegg
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Update
Changes
October 10, 2024
Tornado
now uses a range for its travel distance instead of a travel duration (scales with range increase).
Enemies that have already been hit by
Fire Scarabs
now let the next scarab projectile pass through them.
Djinn's Mark
base damage reduced from 16 to 12.
Djinn's Mark
scaling from spirit power increased from 0.4 to 0.55.
Djinn's Mark
reveal duration increased from 2s to 3s.
Traveler
now causes your camera to move to the destination during the channel.
Traveler
T1 is now "+2 m/s" (was -20s cd).
Traveler
T2 is now "-30s cd" (was +2 m/s).
Traveler
T3 fire rate increased from 20% to 30%.
October 2, 2024
Bullet radius reduced from 8 to 6.
Tornado
time for victims to reach max height reduced from 0.3s to 0.2s.
Tornado
lift duration reduced from 1.2s to 1.1s.
Fixed
Tornado
being castable while busy (such as while channeling Traveler).
Djinn's Mark
T1 now only applies the slow when the multiplier is 2x or higher.
Djinn's Mark
damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off).
Fixed
Djinn's Mark
applying bullet procs with Return Fire.
September 27, 2024
Tornado
lift duration reduced from 1.5s to 1.2s.
Tornado
T1 bonus lift duration reduced from +0.5s to +0.4s.
Tornado
base bullet evasion reduced from 30% to 25%.
Djinn's Mark
T3 now also reduces Multiplier Cooldown by 0.5s.
September 26, 2024
Added new hero,
Mirage
.
Bots can now choose to play
Lady Geist
,
Mirage
,
Shiv
, and
Warden
.