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- 08:29, 24 November 2024 Duncan Naoki Drummond (hist | edit) [494 bytes] Gammaton32 (talk | contribs) (Created page with "'''Duncan Naoki Drummond''', a.k.a '''Hopoo''', is a ''Deadlock'' developer. Duncan was the co-founder of [https://www.hopoogames.com/ Hopoo Games] and has since been hired by Valve, along with other former Hopoo Games' staff. Duncan is the lead developer of the heroes Viper and Magician.<ref>Hopoo on the Deadlock Discord; October 28 2024 - ''"yes I was lead on viper (and magician), it’s why neither was in the hero list previously"''</ref> == References...") Tag: Visual edit
- 08:09, 24 November 2024 Yoshi (hist | edit) [582 bytes] Gammaton32 (talk | contribs) (Created page with "Yoshi is a ''Deadlock'' developer. They are known for being the developer at Valve who most often engages with the ''Deadlock'' community through the official Discord and forums, as well as posting announcements and patch notes. Their profile picture is the character [https://en.m.wikipedia.org/wiki/Yoshi Yoshi] from ''[https://en.m.wikipedia.org/wiki/Super_Mario Super Mario Bros.]'' Yoshi's real identity is currently unknown. == References == [https://forums.play...") Tag: Visual edit
- 07:30, 24 November 2024 Shadowline (hist | edit) [740 bytes] Gammaton32 (talk | contribs) (Created page with "'''''Shadowline''''' was an early development version of ''Deadlock''. Not much is known about ''Shadowline''. It existed at some point in the transition from ''Neon Prime'' to ''Deadlock'', in 2022-2023. It is assumed to be the first version to use the 20th Century American occult setting. In this version, the ziplines were called shadowlines. == References == * There are voice lines of a version of the tutorial narrated by the Shopkeeper...") Tag: Visual edit
- 07:26, 24 November 2024 Shopkeeper (hist | edit) [2,788 bytes] Gammaton32 (talk | contribs) (Created page with "The Shopkeeper is a character in game who mans The Curiosity Shop stall and sells items to players. == Item Voicelines == === Weapon === ===== Belt Fed ===== Helloo rate of fire! ===== Crippling Headshot ===== Generally speaking putting one in the head is always good advice, but it's even better advice now. ===== Detention Rounds ===== They're gonna stare there and weep while you shoot them ===== Frenzy ===== Hopefully this'll give you the edge to survive,...") Tag: Visual edit
- 00:38, 24 November 2024 Neon Prime (hist | edit) [3,227 bytes] Gammaton32 (talk | contribs) (Created page with "'''Neon Prime''' was an early development version of Deadlock. Many of Deadlock's current features and assets have been inherited from Neon Prime, and are expected to be updated or replaced over the course of development. == Setting == ''Main article: Neon Prime lore'' Neon Prime had a Cyberpunk sci-fi aesthetic featuring supernatural elements. The game took place in an alien world called Fracture, a former prison planet that was taken over by inmates and tur...") Tag: Visual edit
- 23:47, 23 November 2024 Neon Prime lore (hist | edit) [18,209 bytes] Gammaton32 (talk | contribs) (Created page with "The following text was extracted from the section labeled ''OLD LORE'' in the file ''citadel_dev_english.txt'', which can be found in the Deadlock localization files. == Welcome to Fracture: City of a Thousand Cities™ == Welcome, intergalactic tourists, to Fracture -- City of a Thousand Cities™! As you walk down our many historic streets and enjoy our countless parks and museums, you might think that Fracture is just like any other bustling planet-capital in the gal...") Tag: Visual edit
- 23:36, 23 November 2024 Hero Labs/Update history (hist | edit) [606 bytes] Mandon (talk | contribs) (created page)
- 16:22, 22 November 2024 Arcane Surge/Update history (hist | edit) [190 bytes] Mgpt (talk | contribs) (upd page.)
- 16:21, 22 November 2024 Arcane Surge (hist | edit) [2,891 bytes] Mgpt (talk | contribs) (initial page)
- 16:13, 22 November 2024 Spirit Snatch/Update history (hist | edit) [191 bytes] Mgpt (talk | contribs) (upd page.)
- 16:11, 22 November 2024 Spirit Snatch (hist | edit) [978 bytes] Mgpt (talk | contribs) (initial page)
- 16:05, 22 November 2024 Spellslinger Headshots/Update history (hist | edit) [200 bytes] Mgpt (talk | contribs) (upd page.)
- 16:04, 22 November 2024 Spellslinger Headshots (hist | edit) [870 bytes] Mgpt (talk | contribs) (initial page)
- 01:55, 17 November 2024 Rutger (hist | edit) [526 bytes] RainbowGem2 (talk | contribs) (rutger)
- 23:29, 12 November 2024 Spirit Lifesteal (stat) (hist | edit) [932 bytes] Sur (talk | contribs) (init)
- 23:29, 12 November 2024 Bullet Lifesteal (stat) (hist | edit) [174 bytes] Sur (talk | contribs) (init)
- 19:26, 12 November 2024 Lifesteal (hist | edit) [2,559 bytes] DuskFyre (talk | contribs) (Created page with "Lifesteal is a stat that causes a percentage of damage dealt to be regained as health. It can be gained as either Bullet Lifesteal or Spirit Lifesteal")
- 17:03, 11 November 2024 Nigeria Music Websites (hist | edit) [10,748 bytes] ClintonFranki (talk | contribs) (Created page with "<br>Nigeria's music scene has actually progressed significantly in the digital age. Online platforms now offer a wealth of melodic treasures, from [https://en.wikipedia.org/wiki/Afrobeats Afrobeats] to Highlife. These websites provide a symphony of sounds.<br><br><br>Think of a virtual music fair with the latest Naija songs and DJ blends. These sites mix streaming services with downloads, providing you musical liberty. They're not just entertainment centers however cultu...")
- 17:20, 10 November 2024 Visual Novels (hist | edit) [821 bytes] Gammaton32 (talk | contribs) (Created page with "'''Visual Novels''' are an upcoming Deadlock feature. The visual novels will expand the world and lore of Deadlock by exploring the story of its heroes through an interactive, branching narrative. It is expected that cosmetic items may be unlocked as rewards for completing the visual novel paths. == Summary == === The Binding of Oathkeeper === ''Main article: The Binding of Oathkeeper'' Lady Geist has to find a way to deal with Oathkeeper. === Infern...") Tag: Visual edit
- 03:49, 10 November 2024 The Binding of Oathkeeper (hist | edit) [2,143 bytes] Gammaton32 (talk | contribs) (Created page with "'''The Binding of Oathkeeper''' is a Deadlock visual novel starring Lady Geist. == Chapters == === Chapter 1 === * 1 - The Oathkeeper Problem Lady Geist discovers that the ward keeping a malevolent spirit known as Oathkeeper bound to her is weakening. === Chapter 2 === * 2a - Party Planning Geist meets with Professor Dynamo to host a symposium on wards. * 2b - Understanding Oathkeeper Geist meets with Johann to discuss Oathkee...") Tag: Visual edit
- 03:18, 10 November 2024 United States of America (hist | edit) [1,678 bytes] Gammaton32 (talk | contribs) (Created page with "The United States of America is a country on Earth in which the Cursed Apple is located. == Description == The United States is composed of 52 states. The 50th State is the Island of Cadenza<ref>newcaster_headline_78</ref>, the 51st is Puerto Rico<ref>''US has 52 states, 51st is Puerto Rico which gained statehood after one of the gates to outer planes was discovered there. The 52nd is South Ixia (outer plane of Ixia where Infernus' parents im...") Tag: Visual edit
- 12:02, 9 November 2024 Trapper/Update history (hist | edit) [1,089 bytes] Mandon (talk | contribs) (created page)
- 00:30, 9 November 2024 Data:DeadbotTest (hist | edit) [180,095 bytes] Saag (talk | contribs) (Created page with "test file")
- 23:27, 7 November 2024 Trapper (hist | edit) [1,795 bytes] QuinnBinn (talk | contribs) (Created) Tag: Visual edit
- 11:09, 6 November 2024 Yamato/ru (hist | edit) [5,081 bytes] Mixorio (talk | contribs) (Created page with "{{Infobox hero | key =hero_yamato | weapon_name = Sister's Lament | art = Yamato full.png | card = Yamato card.png | no_bullet_resist=true | no_spirit_resist=true | no_sprint=true | ammo = {{#invoke:HeroData|get_hero_var|hero_yamato|ClipSize|3}}{{ss|0.15}} |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|31}} |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.35}} |light_melee= {{#invo...")
- 08:23, 6 November 2024 Haze/ru (hist | edit) [4,470 bytes] Mixorio (talk | contribs) (Created page with "{{Infobox hero | key=hero_haze | weapon_name = Censure & Penance | art = Haze full.png | card = Haze card.png | ammo = {{#invoke:HeroData|get_hero_var|hero_haze|ClipSize|3}}{{ss|0.5}} | no_bullet_resist=true | no_spirit_resist=true | no_sprint=true |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|27}} |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.22}} |light_melee= {{#invoke:HeroDa...")
- 01:48, 3 November 2024 Data:Changelog Tag Tree.json (hist | edit) [1,100 bytes] Sur (talk | contribs) (Sur created the page Data:Changelog Tree.json using a non-default content model "JSON") originally created as "Data:Changelog Tree.json"
- 13:43, 1 November 2024 Wrecker/Update history (hist | edit) [2,403 bytes] Mandon (talk | contribs) (created page)
- 13:36, 1 November 2024 Viper/Update history (hist | edit) [1,637 bytes] Mandon (talk | contribs) (created update page with oct 24 & 29 updates)
- 13:09, 1 November 2024 Magician/Update history (hist | edit) [2,494 bytes] Mandon (talk | contribs) (created update page with oct 24 & 29 updates)
- 13:03, 1 November 2024 Holliday/Update history (hist | edit) [750 bytes] Mandon (talk | contribs) (created update page with oct 24 & 29 updates)
- 13:00, 1 November 2024 Fathom/Update history (hist | edit) [2,265 bytes] Mandon (talk | contribs) (moved data from Update History page with capital H)
- 12:52, 1 November 2024 Fathom/Update History (hist | edit) [86 bytes] Mandon (talk | contribs) (created update page with oct 24 & 29 updates)
- 12:35, 1 November 2024 Calico/Update history (hist | edit) [1,008 bytes] Mandon (talk | contribs) (created update page with oct 24 & 29 updates)
- 01:25, 1 November 2024 Data:GenericData.json (hist | edit) [5,543 bytes] Sur (talk | contribs) (Sur created the page Data:GenericData.json using a non-default content model "JSON")
- 13:31, 29 October 2024 Debuff Resist (hist | edit) [466 bytes] Snes (talk | contribs) (hello world)
- 13:09, 29 October 2024 Charges (hist | edit) [2,533 bytes] Snes (talk | contribs) (Hello world) originally created as "Bonus Ability Charges"
- 14:22, 27 October 2024 User:East/Yamato/Güncelleme geçmişi (hist | edit) [7,717 bytes] East (talk | contribs) (Created page with "{{Update history table | contents = {{Update history table/row | update = October 10, 2024 | changes = * {{AbilityIcon|Power Slash}} cooldown increased from 8.5s to 10.5s. * {{AbilityIcon|Power Slash}} T2 now also reduces cooldown by 2s. * {{AbilityIcon|Shadow Transformation}} no longer grants you bullet and spirit resist. * {{AbilityIcon|Shadow Transformation}} duration reduced from 4.5s to 4s. }} {{Update history table/row | update = September 26, 2024 | changes = * Bu...") originally created as "Yamato/Güncelleme geçmişi"
- 02:07, 26 October 2024 Data:SoulUnlockData.json (hist | edit) [2,337 bytes] Sur (talk | contribs) (Sur created the page Data:SoulUnlockData.json using a non-default content model "JSON")
- 23:39, 25 October 2024 Changelogs (hist | edit) [106 bytes] Sur (talk | contribs) (init for tag tree section) originally created as "Changelog Tags"
- 21:04, 25 October 2024 Data:ItemNavboxSample.json (hist | edit) [808 bytes] Sur (talk | contribs) (Sur created the page Data:ItemNavboxSample.json using a non-default content model "JSON")
- 18:09, 25 October 2024 Data:ItemNavbox.json (hist | edit) [1,629 bytes] Sur (talk | contribs) (Sur created the page Data:ItemNavbox.json using a non-default content model "JSON")
- 01:41, 25 October 2024 Hero Labs (hist | edit) [2,177 bytes] QuinnBinn (talk | contribs) (Created page with "'''Hero Labs''' is a unique gamemode in Deadlock. It is a limited testing environment where new Heroes can be tested while they are still in very early development. == Overview == Hero Labs is currently on limited testing hours, available between '''01:00 - 03:00 Pacific Standard Time (PST)'''. In order to access the mode, players are required to have played 50 standard games previously. Hero Labs matches are identical to standard games, save for the addition of ne...") Tag: Visual edit
- 00:45, 25 October 2024 Viper (hist | edit) [1,985 bytes] QuinnBinn (talk | contribs) (Created page with "{{Unreleased}} {{Infobox hero | key = hero_viper | weapon_name = The Rattler | card = Kali card.png | no_bullet_resist = true | no_spirit_resist = false | no_sprint = true | max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|35}} | bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.39}} | light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.7}} | he...") Tag: Visual edit: Switched
- 00:18, 25 October 2024 Magician (hist | edit) [3,122 bytes] QuinnBinn (talk | contribs) (Created page with "{{Unreleased}} {{Infobox hero | key = hero_magician | weapon_name = Legerdemain | card = Magician card.png | no_bullet_resist = true | no_spirit_resist = false | no_sprint = true | max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|31}} | bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.60}} | light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.7...") Tag: Visual edit: Switched
- 23:51, 24 October 2024 Fathom (hist | edit) [1,922 bytes] QuinnBinn (talk | contribs) (Created page with "{{Unreleased}} {{Infobox hero | key = hero_slork | card = Fathom card.png | weapon_name = Riptide | bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}} | light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}} | heavy_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}} | max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}} | no_spirit_res...") Tag: Visual edit: Switched
- 06:45, 23 October 2024 Healing (hist | edit) [2,972 bytes] Sylphoid (talk | contribs) (Created page with "{{Construction}} '''Healing''' is the act of recovering a unit's current health, which includes various methods such as lifesteal, health regen, and item effects. == Healing Reduction == == Sources of direct healing == === Heroes === {{Construction}} === Items === * {{ItemIcon|Restorative Shot}} * {{ItemIcon|Headhunter}} * {{ItemIcon|Healing Rite}} * {{ItemIcon|Healbane}} * {{ItemIcon|Healing Nova}} * {{ItemIcon|Restorative Locket}} * {{ItemIcon|Rescue Beam}} * {{...")
- 02:03, 21 October 2024 Swift Striker/Update history (hist | edit) [615 bytes] Dragon Installman (talk | contribs) (Created page with " {{Update history table | contents = {{Update history table/row | update = August 29, 2024 | changes = *Now grants +10% Ammo. }} {{Update history table/row | update = June 27, 2024 | changes = *Fire Rate increased from +20% to +22%. }} {{Update history table/row | update = June 20, 2024 | changes = *Bullet Resist penalty reduced from -6% to -5%. }} {{Update history table/row | update = June 13, 2024 | changes = *Bullet Resist penalty reduced from -7% to -6%. }} {{Up...")
- 01:52, 21 October 2024 Mystic Reverb/Update history (hist | edit) [1,680 bytes] Dragon Installman (talk | contribs) (Created page with " {{Update history table | contents = {{Update history table/row | update = October 10, 2024 | changes = * Slow reduced from 50% to 40%. }} {{Update history table/row | update = July 18, 2024 | changes = * Slow now applies in the radius around the target * Radius increased from 12m to 16m }} {{Update history table/row | update = July 11, 2024 | changes = * Cooldown reduced from 8s to 6s * Now gives +15% ability range }} {{Update history table/row | update = July 4, 20...")
- 01:52, 21 October 2024 Magic Carpet/Update history (hist | edit) [859 bytes] Dragon Installman (talk | contribs) (Created page with " {{Update history table | contents = {{Update history table/row | update = September 26, 2024 | changes = * Fixed it consuming stamina when jumping off. }} {{Update history table/row | update = August 29, 2024 | changes = * Fixed a bug where someone could be holding down M1 and still be attacking when the Magic Carpet arrives. * You are now unslowable while on the Magic Carpet. * Cooldown reduced from 40s to 30s. * Barriers now last for 16s. }} {{Update history ta...")