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- 01:55, 17 November 2024 Rutger (hist | edit) [526 bytes] RainbowGem2 (talk | contribs) (rutger)
- 23:29, 12 November 2024 Spirit Lifesteal (stat) (hist | edit) [932 bytes] Sur (talk | contribs) (init)
- 23:29, 12 November 2024 Bullet Lifesteal (stat) (hist | edit) [174 bytes] Sur (talk | contribs) (init)
- 19:26, 12 November 2024 Lifesteal (hist | edit) [2,559 bytes] DuskFyre (talk | contribs) (Created page with "Lifesteal is a stat that causes a percentage of damage dealt to be regained as health. It can be gained as either Bullet Lifesteal or Spirit Lifesteal")
- 17:03, 11 November 2024 Nigeria Music Websites (hist | edit) [10,748 bytes] ClintonFranki (talk | contribs) (Created page with "<br>Nigeria's music scene has actually progressed significantly in the digital age. Online platforms now offer a wealth of melodic treasures, from [https://en.wikipedia.org/wiki/Afrobeats Afrobeats] to Highlife. These websites provide a symphony of sounds.<br><br><br>Think of a virtual music fair with the latest Naija songs and DJ blends. These sites mix streaming services with downloads, providing you musical liberty. They're not just entertainment centers however cultu...")
- 17:20, 10 November 2024 Visual Novels (hist | edit) [821 bytes] Gammaton32 (talk | contribs) (Created page with "'''Visual Novels''' are an upcoming Deadlock feature. The visual novels will expand the world and lore of Deadlock by exploring the story of its heroes through an interactive, branching narrative. It is expected that cosmetic items may be unlocked as rewards for completing the visual novel paths. == Summary == === The Binding of Oathkeeper === ''Main article: The Binding of Oathkeeper'' Lady Geist has to find a way to deal with Oathkeeper. === Infern...") Tag: Visual edit
- 03:49, 10 November 2024 The Binding of Oathkeeper (hist | edit) [2,143 bytes] Gammaton32 (talk | contribs) (Created page with "'''The Binding of Oathkeeper''' is a Deadlock visual novel starring Lady Geist. == Chapters == === Chapter 1 === * 1 - The Oathkeeper Problem Lady Geist discovers that the ward keeping a malevolent spirit known as Oathkeeper bound to her is weakening. === Chapter 2 === * 2a - Party Planning Geist meets with Professor Dynamo to host a symposium on wards. * 2b - Understanding Oathkeeper Geist meets with Johann to discuss Oathkee...") Tag: Visual edit
- 03:18, 10 November 2024 United States of America (hist | edit) [1,677 bytes] Gammaton32 (talk | contribs) (Created page with "The United States of America is a country on Earth in which the Cursed Apple is located. == Description == The United States is composed of 52 states. The 50th State is the Island of Cadenza<ref>newcaster_headline_78</ref>, the 51st is Puerto Rico<ref>''US has 52 states, 51st is Puerto Rico which gained statehood after one of the gates to outer planes was discovered there. The 52nd is South Ixia (outer plane of Ixia where Infernus' parents im...") Tag: Visual edit
- 12:02, 9 November 2024 Trapper/Update history (hist | edit) [348 bytes] Mandon (talk | contribs) (created page)
- 00:30, 9 November 2024 Data:DeadbotTest (hist | edit) [180,095 bytes] Saag (talk | contribs) (Created page with "test file")
- 23:27, 7 November 2024 Trapper (hist | edit) [1,795 bytes] QuinnBinn (talk | contribs) (Created) Tag: Visual edit
- 11:09, 6 November 2024 Yamato/ru (hist | edit) [5,081 bytes] Mixorio (talk | contribs) (Created page with "{{Infobox hero | key =hero_yamato | weapon_name = Sister's Lament | art = Yamato full.png | card = Yamato card.png | no_bullet_resist=true | no_spirit_resist=true | no_sprint=true | ammo = {{#invoke:HeroData|get_hero_var|hero_yamato|ClipSize|3}}{{ss|0.15}} |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|31}} |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.35}} |light_melee= {{#invo...")
- 08:23, 6 November 2024 Haze/ru (hist | edit) [4,470 bytes] Mixorio (talk | contribs) (Created page with "{{Infobox hero | key=hero_haze | weapon_name = Censure & Penance | art = Haze full.png | card = Haze card.png | ammo = {{#invoke:HeroData|get_hero_var|hero_haze|ClipSize|3}}{{ss|0.5}} | no_bullet_resist=true | no_spirit_resist=true | no_sprint=true |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|27}} |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.22}} |light_melee= {{#invoke:HeroDa...")
- 01:48, 3 November 2024 Data:Changelog Tag Tree.json (hist | edit) [1,100 bytes] Sur (talk | contribs) (Sur created the page Data:Changelog Tree.json using a non-default content model "JSON") originally created as "Data:Changelog Tree.json"
- 13:43, 1 November 2024 Wrecker/Update history (hist | edit) [1,326 bytes] Mandon (talk | contribs) (created page)
- 13:36, 1 November 2024 Viper/Update history (hist | edit) [1,037 bytes] Mandon (talk | contribs) (created update page with oct 24 & 29 updates)
- 13:09, 1 November 2024 Magician/Update history (hist | edit) [1,057 bytes] Mandon (talk | contribs) (created update page with oct 24 & 29 updates)
- 13:03, 1 November 2024 Holliday/Update history (hist | edit) [639 bytes] Mandon (talk | contribs) (created update page with oct 24 & 29 updates)
- 13:00, 1 November 2024 Fathom/Update history (hist | edit) [2,188 bytes] Mandon (talk | contribs) (moved data from Update History page with capital H)
- 12:52, 1 November 2024 Fathom/Update History (hist | edit) [86 bytes] Mandon (talk | contribs) (created update page with oct 24 & 29 updates)
- 12:35, 1 November 2024 Calico/Update history (hist | edit) [1,008 bytes] Mandon (talk | contribs) (created update page with oct 24 & 29 updates)
- 01:25, 1 November 2024 Data:GenericData.json (hist | edit) [5,543 bytes] Sur (talk | contribs) (Sur created the page Data:GenericData.json using a non-default content model "JSON")
- 06:43, 31 October 2024 Bleed (hist | edit) [27 bytes] Sylphoid (talk | contribs) (Redirected page to Spirit Damage) Tag: New redirect
- 00:34, 30 October 2024 Nashala Dion (hist | edit) [43 bytes] Real Engine (talk | contribs) (Redirected page to Minor characters#Nashala Dion) Tag: New redirect
- 00:31, 30 October 2024 Cursed Apple (hist | edit) [17 bytes] Real Engine (talk | contribs) (Redirected page to Map) Tag: New redirect
- 00:29, 30 October 2024 Debuff (hist | edit) [52 bytes] Real Engine (talk | contribs) (Created page with "#REDIRECT [[Status Effects#Negative Status Effects")
- 17:31, 29 October 2024 Vitality Stat (hist | edit) [28 bytes] Real Engine (talk | contribs) (Redirected page to Vitality Stats) Tag: New redirect
- 13:48, 29 October 2024 Healing Boost (hist | edit) [33 bytes] Snes (talk | contribs) (Created page with "Healing Boost, or Heal Amp, is a stat which improves the amount of healing a hero does with their abilities and items. This affects both healing to themselves and to their allies. Healing Boost does not affect Health Regen, but does affect healing-over-time buffs, such as Healing Rite's active effect. This stat is represented as a percentage. For example, a 25% gain would increase a heal of 100 to 125. == Sources of Healing B...")
- 13:35, 29 October 2024 Abilities (hist | edit) [21 bytes] Snes (talk | contribs) (Redirected page to Ability) Tags: New redirect Visual edit: Switched
- 13:31, 29 October 2024 Debuff Resist (hist | edit) [466 bytes] Snes (talk | contribs) (hello world)
- 13:09, 29 October 2024 Charges (hist | edit) [2,533 bytes] Snes (talk | contribs) (Hello world) originally created as "Bonus Ability Charges"
- 00:25, 29 October 2024 Max Health (hist | edit) [35 bytes] Sur (talk | contribs) (init, moved from /Vitality)
- 00:24, 29 October 2024 Vitality Stats (hist | edit) [28 bytes] Sur (talk | contribs) (init)
- 14:22, 27 October 2024 User:East/Yamato/Güncelleme geçmişi (hist | edit) [7,717 bytes] East (talk | contribs) (Created page with "{{Update history table | contents = {{Update history table/row | update = October 10, 2024 | changes = * {{AbilityIcon|Power Slash}} cooldown increased from 8.5s to 10.5s. * {{AbilityIcon|Power Slash}} T2 now also reduces cooldown by 2s. * {{AbilityIcon|Shadow Transformation}} no longer grants you bullet and spirit resist. * {{AbilityIcon|Shadow Transformation}} duration reduced from 4.5s to 4s. }} {{Update history table/row | update = September 26, 2024 | changes = * Bu...") originally created as "Yamato/Güncelleme geçmişi"
- 20:27, 26 October 2024 Component (hist | edit) [24 bytes] Real Engine (talk | contribs) (redirecting time) Tag: New redirect
- 20:25, 26 October 2024 Active (hist | edit) [32 bytes] Real Engine (talk | contribs) (apparently, deleting this redirect was a mistake because 5 pages link to it) Tag: New redirect
- 02:07, 26 October 2024 Data:SoulUnlockData.json (hist | edit) [2,337 bytes] Sur (talk | contribs) (Sur created the page Data:SoulUnlockData.json using a non-default content model "JSON")
- 23:39, 25 October 2024 Changelogs (hist | edit) [106 bytes] Sur (talk | contribs) (init for tag tree section) originally created as "Changelog Tags"
- 21:04, 25 October 2024 Data:ItemNavboxSample.json (hist | edit) [808 bytes] Sur (talk | contribs) (Sur created the page Data:ItemNavboxSample.json using a non-default content model "JSON")
- 18:09, 25 October 2024 Data:ItemNavbox.json (hist | edit) [1,629 bytes] Sur (talk | contribs) (Sur created the page Data:ItemNavbox.json using a non-default content model "JSON")
- 01:41, 25 October 2024 Hero Labs (hist | edit) [2,741 bytes] QuinnBinn (talk | contribs) (Created page with "'''Hero Labs''' is a unique gamemode in Deadlock. It is a limited testing environment where new Heroes can be tested while they are still in very early development. == Overview == Hero Labs is currently on limited testing hours, available between '''01:00 - 03:00 Pacific Standard Time (PST)'''. In order to access the mode, players are required to have played 50 standard games previously. Hero Labs matches are identical to standard games, save for the addition of ne...") Tag: Visual edit
- 00:45, 25 October 2024 Viper (hist | edit) [1,972 bytes] QuinnBinn (talk | contribs) (Created page with "{{Unreleased}} {{Infobox hero | key = hero_viper | weapon_name = The Rattler | card = Kali card.png | no_bullet_resist = true | no_spirit_resist = false | no_sprint = true | max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|35}} | bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.39}} | light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.7}} | he...") Tag: Visual edit: Switched
- 00:18, 25 October 2024 Magician (hist | edit) [2,746 bytes] QuinnBinn (talk | contribs) (Created page with "{{Unreleased}} {{Infobox hero | key = hero_magician | weapon_name = Legerdemain | card = Magician card.png | no_bullet_resist = true | no_spirit_resist = false | no_sprint = true | max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|31}} | bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.60}} | light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.7...") Tag: Visual edit: Switched
- 23:51, 24 October 2024 Fathom (hist | edit) [1,922 bytes] QuinnBinn (talk | contribs) (Created page with "{{Unreleased}} {{Infobox hero | key = hero_slork | card = Fathom card.png | weapon_name = Riptide | bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}} | light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}} | heavy_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}} | max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}} | no_spirit_res...") Tag: Visual edit: Switched
- 20:57, 23 October 2024 Cooldown (hist | edit) [30 bytes] Real Engine (talk | contribs) (it's redirecting time) Tag: New redirect
- 06:45, 23 October 2024 Healing (hist | edit) [2,972 bytes] Sylphoid (talk | contribs) (Created page with "{{Construction}} '''Healing''' is the act of recovering a unit's current health, which includes various methods such as lifesteal, health regen, and item effects. == Healing Reduction == == Sources of direct healing == === Heroes === {{Construction}} === Items === * {{ItemIcon|Restorative Shot}} * {{ItemIcon|Headhunter}} * {{ItemIcon|Healing Rite}} * {{ItemIcon|Healbane}} * {{ItemIcon|Healing Nova}} * {{ItemIcon|Restorative Locket}} * {{ItemIcon|Rescue Beam}} * {{...")
- 11:15, 22 October 2024 Vault (hist | edit) [32 bytes] KinoCineaste (talk | contribs) (Legacy term redirect) Tag: New redirect
- 02:03, 21 October 2024 Swift Striker/Update history (hist | edit) [615 bytes] Dragon Installman (talk | contribs) (Created page with " {{Update history table | contents = {{Update history table/row | update = August 29, 2024 | changes = *Now grants +10% Ammo. }} {{Update history table/row | update = June 27, 2024 | changes = *Fire Rate increased from +20% to +22%. }} {{Update history table/row | update = June 20, 2024 | changes = *Bullet Resist penalty reduced from -6% to -5%. }} {{Update history table/row | update = June 13, 2024 | changes = *Bullet Resist penalty reduced from -7% to -6%. }} {{Up...")
- 01:52, 21 October 2024 Mystic Reverb/Update history (hist | edit) [1,573 bytes] Dragon Installman (talk | contribs) (Created page with " {{Update history table | contents = {{Update history table/row | update = October 10, 2024 | changes = * Slow reduced from 50% to 40%. }} {{Update history table/row | update = July 18, 2024 | changes = * Slow now applies in the radius around the target * Radius increased from 12m to 16m }} {{Update history table/row | update = July 11, 2024 | changes = * Cooldown reduced from 8s to 6s * Now gives +15% ability range }} {{Update history table/row | update = July 4, 20...")
- 01:52, 21 October 2024 Magic Carpet/Update history (hist | edit) [859 bytes] Dragon Installman (talk | contribs) (Created page with " {{Update history table | contents = {{Update history table/row | update = September 26, 2024 | changes = * Fixed it consuming stamina when jumping off. }} {{Update history table/row | update = August 29, 2024 | changes = * Fixed a bug where someone could be holding down M1 and still be attacking when the Magic Carpet arrives. * You are now unslowable while on the Magic Carpet. * Cooldown reduced from 40s to 30s. * Barriers now last for 16s. }} {{Update history ta...")