Health Regen
Health Regen is a stat that heroes start with and can obtain more through items. Per second, heroes will regenerate their amount of health regeneration as health. It must not be confused with healing, which refers to the ability of helping both the player and other players regain health.
Notes
As players take damage, their health will slowly recover over time. While dead, players will not be able to regenerate health. Standing in base will quickly regenerate the player's health, allowing them recover from fights. Most sources of health regen are additive, with a few instead being multiplicative. This stat does not increase by leveling up.
Starting Base Regeneration
Heroes usually start with a +2 HP/sec Health Regeneration
Bonus Health regeneration
Additive health regeneration
Multiplicative health regeneration
"Survival" Powerup Buff
Power-ups Spawn after the 10 minute mark and subsequently after 5 minutes intervals. There's a 1/4 chance of the survival power up spawning in one of the two off-lane bridges.
The survival power up will grant you an additive +400 HP Bonus Health on pickup, and a multiplicative 1% health regeneration
The effect will last a total of 160 seconds. Picking more than one Survival Power Buff will reset the timer, meaning that you cannot stack multiple instances of it.
The timer of the Survival Power buff can be seen at the left-middle quadrant of the screen, next to a small portrait of the hero. It shows a mint colored bar with the word "survival" on it. The bar decreases over time until the effect runs out.
Sources
Health Regen
Name | Cost | Category | Stat change |
---|---|---|---|
Monster Rounds | 500 | Weapon | +1 Health Regen |
Kinetic Dash | 1,250 | Weapon | +1.5 Health Regen |
Shadow Weave | 6,200 | Weapon | +15 Health Regen |
Extra Regen | 500 | Vitality | +3 Health Regen |
Sprint Boots | 500 | Vitality | +1 Health Regen |
Healing Booster | 1,250 | Vitality | +2 Health Regen |
Reactive Barrier | 1,250 | Vitality | +2 Health Regen |
Enduring Speed | 1,750 | Vitality | +1.5 Health Regen |
Extra Spirit | 500 | Spirit | +1 Health Regen |
Decay | 1,250 | Spirit | +1.5 Health Regen |
Duration Extender | 1,250 | Spirit | +1.75 Health Regen |
Improved Cooldown | 1,250 | Spirit | +1.5 Health Regen |
Suppressor | 1,250 | Spirit | +2.5 Health Regen |
Improved Spirit | 3,500 | Spirit | +3 Health Regen |
Mystic Slow | 4,250 | Spirit | +3 Health Regen |
Superior Cooldown | 4,250 | Spirit | +4 Health Regen |
Superior Duration | 4,250 | Spirit | +4 Health Regen |
Boundless Spirit | 9,700 | Spirit | +15 Health Regen |
Max Health Regen
Name | Cost | Category | Stat change |
---|---|---|---|
Fortitude | 3,500 | Vitality | +4% Max Health Regen |
Map spawns
- Power up runes can provide a temporary Survival buff that provides +1% Max Health Regen for 160 seconds.
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