Mirage/Update history: Difference between revisions

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m →‎top: clean up, replaced: {{AbilityIcon|Tornado|Mirage}} → {{AbilityIcon|Tornado}} (4)
Abbegg (talk | contribs)
Added Update history October 2, 2024
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = October 2, 2024
| changes =
* Bullet radius reduced from 8 to 6.
* {{AbilityIcon|Tornado}} time for victims to reach max height reduced from 0.3s to 0.2s.
* {{AbilityIcon|Tornado}} lift duration reduced from 1.2s to 1.1s.
* Fixed {{AbilityIcon|Tornado}} being castable while busy (such as while channeling Traveler).
* {{AbilityIcon|Djinn's Mark}} T1 now only applies the slow when the multiplier is 2x or higher.
* {{AbilityIcon|Djinn's Mark}} damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off).
* Fixed {{AbilityIcon|Djinn's Mark}} applying bullet procs with Return Fire.
}}
{{Update history table/row
{{Update history table/row
| update = September 27, 2024
| update = September 27, 2024

Revision as of 06:11, 3 October 2024

Update Changes

October 2, 2024

  • Bullet radius reduced from 8 to 6.
  • Tornado time for victims to reach max height reduced from 0.3s to 0.2s.
  • Tornado lift duration reduced from 1.2s to 1.1s.
  • Fixed Tornado being castable while busy (such as while channeling Traveler).
  • Djinn's Mark T1 now only applies the slow when the multiplier is 2x or higher.
  • Djinn's Mark damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off).
  • Fixed Djinn's Mark applying bullet procs with Return Fire.

September 27, 2024

  • Tornado lift duration reduced from 1.5s to 1.2s.
  • Tornado T1 bonus lift duration reduced from +0.5s to +0.4s.
  • Tornado base bullet evasion reduced from 30% to 25%.
  • Djinn's Mark T3 now also reduces Multiplier Cooldown by 0.5s.

September 26, 2024