Rescue Beam: Difference between revisions
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Cost is 3k since healing rite was removed as a component |
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{{Infobox item|item_imagefilepath=Rescue Beam|item_name=Rescue Beam|item_type=Vitality|item_tier=3|has_components=false|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+125 Bonus Health|item_stat2=+2m/s Sprint Speed|item_stat3=+9 Spirit Power|souls=3, | {{Infobox item|item_imagefilepath=Rescue Beam|item_name=Rescue Beam|item_type=Vitality|item_tier=3|has_components=false|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+125 Bonus Health|item_stat2=+2m/s Sprint Speed|item_stat3=+9 Spirit Power|souls=3,000|component1_name=|active1_description=Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.|active1_cooldown=25s|active1_stat1=26% Heal Amount|active1_stat2=2.5s Channel Duration|active1_stat3=36m Cast Range}} | ||
== Recommended heroes == | == Recommended heroes == |
Revision as of 21:43, 21 September 2024
Recommended heroes
Update history
Patch | Changes |
Update: September 12, 2024 |
- Heal reduced from 30% to 26% - Cast range reduced from 45m to 36m - No longer requires Healing Rite |
Update: August 29, 2024 |
- Active Channel Duration Reduced: 3s > 2.5s |
Update: August 15, 2024 |
- Cooldown reduced from 30s to 25s |