Decay: Difference between revisions

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Korvo (talk | contribs)
Added cast range. 15m + (0.20 * SpiritPower) Cast Range
m Item tier added
Line 3: Line 3:
|item_name=Decay
|item_name=Decay
|item_type=Spirit
|item_type=Spirit
|souls = 1250
|item_tier=2|has_components=false|souls = 1250


|item_stat1=+7 [[Spirit Power]]
|item_stat1=+7 [[Spirit Power]]


|has_active1=true
|has_passive1=false|has_passive2=false|has_active1=true
|active1_description=Reduces '''healing''' received of targeted enemy and inflicts '''damage over time''' of their current health. Decay's damage is non-lethal.
|has_iscomponentof=false|active1_description=Reduces '''healing''' received of targeted enemy and inflicts '''damage over time''' of their current health. Decay's damage is non-lethal.
|active1_cooldown=30s
|active1_cooldown=30s
|active1_stat1=-50% Healing Reduction
|active1_stat1=-50% Healing Reduction

Revision as of 20:52, 9 September 2024

Decay
+8
Souls1250
Spirit Power
+7 Spirit Power
Active 30s
Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
-50% Healing Reduction
3.1%/sec Bleed Damage
15m + (0.20 * SpiritPower) Cast Range
10s Duration

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