Kinetic Dash: Difference between revisions
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{{Infobox item | {{Infobox item | ||
|item_imagefilepath=Kinetic Dash|item_name=Kinetic Dash|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+100 Bonus [[Health]]|item_stat2=+1.5 [[Health Regen]]| souls = 1250 | |item_imagefilepath=Kinetic Dash|item_name=Kinetic Dash|item_type=Weapon|item_tier=2|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+100 Bonus [[Health]]|item_stat2=+1.5 [[Health Regen]]| souls = 1250 | ||
|passive1_description=Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 8s.|passive1_cooldown=10s|passive1_stat1=+25% '''Fire Rate'''|passive1_stat2=+5 '''Temporary Ammo'''|passive1_stat3=8s Duration}} | |passive1_description=Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 8s.|passive1_cooldown=10s|passive1_stat1=+25% '''Fire Rate'''|passive1_stat2=+5 '''Temporary Ammo'''|passive1_stat3=8s Duration}} | ||
Revision as of 15:05, 9 September 2024
Kinetic Dash | ||||||
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1250 | Weapon Damage
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+100 Bonus Health | ||||||
+1.5 Health Regen | ||||||
Passive | 10s | |||||
Your next Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 8s.
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Update history
Update 08-29-2024
- Passive Fire Rate Reduced: 30% > 25%