Slowing Hex: Difference between revisions

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|active1_stat1=70 + (0.59 * Spirit Power) Spirit Damage -- testing in test mode approximates modifier as x0.585 - x0.59 spirit power
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|has_iscomponentof=false|active1_description=Deals [[Spirit Damage]] and '''Slows''' targets movement and dashes. Also '''Silences their movement-based items and abilities'''. Does not affect target's stamina usage.
|has_iscomponentof=false|active1_description=Deals [[Spirit Damage]] and '''Slows''' targets movement and dashes. Also '''Silences their movement-based items and abilities'''. Does not affect target's stamina usage.
|active1_cooldown=25s
|active1_cooldown=25s
|active1_stat1=x [[Spirit Damage]] (adjusted by Spirit Power)
|active1_stat1=70 + (0.59 * Spirit Power) [[Spirit Damage]]
|active1_stat2=30% Movement Slow
|active1_stat2=30% Movement Slow
|active1_stat3=25m Cast Range
|active1_stat3=25m Cast Range

Revision as of 21:58, 31 August 2024

Slowing Hex
+4
Souls1250
Spirit Power
+1m/s Sprint Speed
+5 Spirit Power
Active 25s
Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
70 + (0.59 * Spirit Power) Spirit Damage
30% Movement Slow
25m Cast Range
3s Duration

Recommended heroes

Update history

08-29-2024 Update

  • Active Projectile Speed Increased by 30%.
  • Active Cooldown Reduced: 27s > 25s.