Melee Charge: Difference between revisions
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{{Infobox item | {{Infobox item | ||
|item_imagefilepath=Melee Charge|item_name=Melee Charge|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+15% | |item_imagefilepath=Melee Charge|item_name=Melee Charge|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+15% [[Weapon Damage]]|item_stat2=+100 [[Bonus Health]]|item_stat3=+1 [[Health Regen]]|souls=1250|passive1_description=Increases your '''[[Melee attack#Heavy|Heavy Melee]]''' charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''[[reload]]s instantly'''.|passive1_cooldown=}} | ||
== Update history == | == Update history == |
Revision as of 07:35, 31 August 2024
Melee Charge | |||
---|---|---|---|
1250 | Weapon Damage
| ||
+15% Weapon Damage | |||
+100 Bonus Health | |||
+1 Health Regen | |||
Passive | |||
Increases your Heavy Melee charge distance. When you perform a Heavy Melee attack against an enemy, your weapon reloads instantly. |
Update history
08-29-2024 Update
- New: Now grants +1 Health Regen