Update:November 1, 2024: Difference between revisions
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| prev_update = October 29, 2024 | | prev_update = October 29, 2024 | ||
| current_update = November 1, 2024 | | current_update = November 1, 2024 | ||
| next_update = November | | next_update = November 4, 2024 | ||
| source = https://forums.playdeadlock.com/threads/11-01-2024-update.43705/ | | source = https://forums.playdeadlock.com/threads/11-01-2024-update.43705/ | ||
| source_title = 11-01-2024 Update | | source_title = 11-01-2024 Update |
Latest revision as of 23:56, 8 November 2024
Updates | ||
---|---|---|
← October 29, 2024 | November 1, 2024 | November 4, 2024 → |
Source: 11-01-2024 Update
Patch notes
- Grey Talon: Base bullet damage reduced from 30 to 27
- Grey Talon: Movement speed scaling from Spirit Power reduced from 0.032 to 0.025
- Mirage: Fire Scarabs cooldown increased from 32s to 40s
- Mirage: HP per boon reduced from 41 to 37
- Bebop: Sticky Bomb now gains 1% stack on attach[note 1] (still gains 5% on target death)
- Paradox: Time Wall T3 silence duration reduced from 3s to 2.5s
- Metal Skin: Cooldown increased from 21s to 28s
- Siphon Bullets: Max HP Steal is now affected by falloff
- Improved Burst: Damage threshold requirement reduced from 200 to 175
Hero Labs
- Fathom
- Health per boon reduced from 41 to 36
- Shotgun damage per pellet reduced from 4.5 to 4
- Shotgun falloff start reduced from 18m to 16m
- Scalding Spray weapon damage gain per sec reduced from 8% to 7%
- Fathom's Bloodletting updated to have the same values as the latest version of Shiv's Bloodletting
Notes
- ↑ Stacks are gained on-hit, not on-attach.