Healing Rite: Difference between revisions

From Deadlock Wiki
Jump to navigation Jump to search
No edit summary
Snes (talk | contribs)
Oct 10th update adjustments.
Line 15: Line 15:
|active1_stat1=370 Total [[Health Regen]]
|active1_stat1=370 Total [[Health Regen]]
|active1_stat2=+2m/s [[Sprint Speed]]
|active1_stat2=+2m/s [[Sprint Speed]]
|active1_stat3=17s [[Regen Duration]]
|active1_stat3=19s [[Regen Duration]]
|active1_stat4=30m [[Cast Range]]
|active1_stat4=30m [[Cast Range]]
|iscomponentof1_name=Health Nova}}
|iscomponentof1_name=Health Nova}}
Line 34: Line 34:
{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = October 10, 2024
| changes =
* Regen duration increased from 17s to 19s (same total heal).
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = September 12, 2024

Revision as of 23:24, 10 October 2024

Healing Rite
Cost Souls500
Tier 1
Shop Bonus +11% Base Health
+45 Bonus Health
+3 Spirit Power
Active 60s
Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
370 Total Health Regen
+2m/s Sprint Speed
19s Regen Duration
30m Cast Range
IS COMPONENT OF:
Health Nova

Healing Rite is a Tier 1 Vitality Item that provides Bonus Health and Spirit Power to the purchasing hero.

Its active ability grants the user increased Health Regen and Sprint Speed for a short duration.

Healing Rite is a component of Health Nova.

It can be purchased for Souls500 from the Shop.

Recommended heroes

Update history

Update Changes

October 10, 2024

  • Regen duration increased from 17s to 19s (same total heal).

September 12, 2024

  • Now grants +3 Spirit Power
  • Health Nova: Now requires Healing Rite
  • Rescue Beam: No longer requires Healing Rite

August 29, 2024

  • Active Cooldown Reduced: 65s > 60s