Shiv/Update history: Difference between revisions

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Added Update history October 10, 2024
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = October 10, 2024
| changes =
* {{AbilityIcon|Slice and Dice}} Spirit damage scaling increased from 1.2 to 1.3.
* {{AbilityIcon|Slice and Dice}} T1 improved from -3.75s to -4s.
* Rage decay rate reduced from 0.35 to 0.25.
* Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay).
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = September 26, 2024

Revision as of 23:34, 10 October 2024

Update Changes

October 10, 2024

  • Slice and Dice Spirit damage scaling increased from 1.2 to 1.3.
  • Slice and Dice T1 improved from -3.75s to -4s.
  • Rage decay rate reduced from 0.35 to 0.25.
  • Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay).

September 26, 2024

September 12, 2024

August 29, 2024

  • Fixed parts of Shiv's coat being considered a headshot.
  • Bullet damage growth per boon reduced from 0.5 to 0.4.
  • Gun falloff range reduced by 10%.
  • Health growth per boon reduced from +41 to +35.
  • Slice and Dice T2 reduced from +100 to +85.
  • Slice and Dice T3 now considers creeps for only half value.
  • Bloodletting deferred damage reduced from 35% to 30%.
  • The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed.

August 22, 2024

  • Bloodletting incoming damage deferred reduced from 40% to 35%.

August 16, 2024

August 15, 2024

  • Added a new hero, Shiv.