Rescue Beam: Difference between revisions
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{{Infobox item|item_imagefilepath=Rescue Beam|item_name=Rescue Beam|item_type=Vitality|item_tier=3|has_components=false|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+125 Bonus Health|item_stat2=+2m/s Sprint Speed|item_stat3=+9 Spirit Power|souls=3,000|component1_name=|active1_description=Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.|active1_cooldown=25s|active1_stat1=26% Heal Amount|active1_stat2=2.5s Channel Duration|active1_stat3=36m Cast Range}} | {{Infobox item|item_imagefilepath=Rescue Beam|item_name=Rescue Beam|item_type=Vitality|item_tier=3|has_components=false|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+125 Bonus Health|item_stat2=+2m/s Sprint Speed|item_stat3=+9 Spirit Power|souls=3,000|component1_name=|active1_description=Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.|active1_cooldown=25s|active1_stat1=26% Heal Amount|active1_stat2=2.5s Channel Duration|active1_stat3=36m Cast Range}} | ||
'''Rescue Beam''' is a Tier 3 [[Vitality]] [[Item]] that provides [[Bonus Health]], [[Sprint Speed]] and [[Spirit Power]] | '''Rescue Beam''' is a Tier 3 [[Vitality]] [[Item]] that provides [[Bonus Health]], [[Sprint Speed]] and [[Spirit Power]]. | ||
Rescue Beam has an active effect which heals a targeted allied hero and the item user over a duration. During the heal, the item holder can drag the targeted hero to their current location. | |||
It may be purchased for {{Souls|3,000}} from the [[Shop]]. | It may be purchased for {{Souls|3,000}} from the [[Shop]]. | ||
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==Notes== | ==Notes== | ||
* If self-cast, | * If self-cast, the item holder cannot pull themselves, and only one of two heals will be received. | ||
* Rescue Beam is a channel, and can be cancelled by Stun and Interrupt, ending the heal and preventing the use of the pull. Silence will not interrupt Rescue Beam. | |||
** Curse's interrupt is bugged and does not cancel Rescue Beam's heal. | |||
* Allies will be moved to the current location of the item holder over the duration of the pull, not where the pull was activated. | |||
* Cancelling Rescue Beam early while a hero is being pulled will cause the hero to maintain the velocity they had at the of the cancellation. | |||
=== Recommended heroes === | === Recommended heroes === |
Revision as of 21:35, 4 October 2024
Rescue Beam is a Tier 3 Vitality Item that provides Bonus Health, Sprint Speed and Spirit Power.
Rescue Beam has an active effect which heals a targeted allied hero and the item user over a duration. During the heal, the item holder can drag the targeted hero to their current location.
It may be purchased for 3,000 from the Shop.
Notes
- If self-cast, the item holder cannot pull themselves, and only one of two heals will be received.
- Rescue Beam is a channel, and can be cancelled by Stun and Interrupt, ending the heal and preventing the use of the pull. Silence will not interrupt Rescue Beam.
- Curse's interrupt is bugged and does not cancel Rescue Beam's heal.
- Allies will be moved to the current location of the item holder over the duration of the pull, not where the pull was activated.
- Cancelling Rescue Beam early while a hero is being pulled will cause the hero to maintain the velocity they had at the of the cancellation.
Recommended heroes
- N/A
Trivia
- In certain locations around the Map, Rescue Beam has its own promotional poster.
"With men who know rescue
Its The Best!"
- Promotional Poster
Update history
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