Healing Rite: Difference between revisions

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'''Healing Rite''' is a Tier 1 [[Vitality]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero.
'''Healing Rite''' is a Tier 1 [[Vitality]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero.


Its active ability grants the user increased [[Health Regen]], [[Sprint Speed]], [[Regen Duration]] and [[Cast Range]] for a short duration.
Its active ability grants the user increased [[Health Regen]] and [[Sprint Speed]] for a short duration.


Healing Rite is a component of [[Health Nova]].  
Healing Rite is a component of [[Health Nova]].  

Revision as of 15:41, 9 October 2024

Healing Rite
Cost Souls500
Tier 1
Shop Bonus +11% Base Health
+45 Bonus Health
+3 Spirit Power
Active 60s
Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
370 Total Health Regen
+2m/s Sprint Speed
17s Regen Duration
30m Cast Range
IS COMPONENT OF:
Health Nova

Healing Rite is a Tier 1 Vitality Item that provides Bonus Health and Spirit Power to the purchasing hero.

Its active ability grants the user increased Health Regen and Sprint Speed for a short duration.

Healing Rite is a component of Health Nova.

It can be purchased for Souls500 from the Shop.

Recommended heroes

Update history

Update Changes

September 12, 2024

  • Now grants +3 Spirit Power
  • Health Nova: Now requires Healing Rite
  • Rescue Beam: No longer requires Healing Rite

August 29, 2024

  • Active Cooldown Reduced: 65s > 60s