Health: Difference between revisions

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Added an example formula to demonstrate how HP is gained in practice
Melonzky (talk | contribs)
Adding a table with each hero health increase based on power increase (under work)
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(Extra Health: (650 * 0.11) + 160) = 650 Base HP, 881.5 Max HP  
(Extra Health: (650 * 0.11) + 160) = 650 Base HP, 881.5 Max HP  


+ (Extra Stamina: (650 * 0.11)) = 650 Base HP, 953 Max HP{{Stats}}
+ (Extra Stamina: (650 * 0.11)) = 650 Base HP, 953 Max HP
 
== Base health based on Power Increase ==
{| class="wikitable"
! rowspan="2" |Hero
! rowspan="2" |Base Health
! rowspan="2" |PL increase
! colspan="11" |Souls collected
|-
!{{souls|1.2K}}
!{{souls|2.2K}}
!{{souls|4.5K}}
!{{souls|6K}}
!{{souls|7.5K}}
!{{souls|9K}}
!{{souls|10.5K}}
!{{souls|12K}}
!{{souls|13K}}
!{{souls|14K}}
!{{souls|15K}}
|-
|Abrams
|600 HP
| +32 HP
|632 HP
|664 HP
|696 HP
|728 HP
|760 HP
|792 HP
|824 HP
|856 HP
|888 HP
|920 HP
|952 HP
|-
|Bebop
|650 HP
| +41 HP
|
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|-
|Dynamo
|650 HP
| +44 HP
|
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|-
|Grey Talon
|550 HP
| +27 HP
|
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|-
|Haze
|500 HP
| +27 HP
|
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|-
|Infernus
|600 HP
| +33 HP
|
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|-
|Ivy
|550 HP
| +35 HP
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|-
|Kelvin
|600 HP
| +50 HP
|650 HP
|700 HP
|750 HP
|800 HP
|850 HP
|900 HP
|950 HP
|1.000 HP
|1.050 HP
|1.100 HP
|1.150 HP
|-
|Lady Geist
|650 HP
| +41 HP
|
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|-
|Lash
|550 HP
| +42 HP
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|-
|McGinnis
|550 HP
| +41 HP
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|-
|Mo & Krill
|700 HP
| +44 HP
|
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|-
|Paradox
|550 HP
| +40 HP
|590 HP
|630 HP
|670 HP
|710 HP
|750 HP
|790 HP
|830 HP
|870 HP
|910 HP
|950 HP
|990 HP
|-
|Pocket
|550 HP
| +31 HP
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|-
|Seven
|550 HP
| +31 HP
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|-
|Shiv
|600 HP
| +35 HP
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|-
|Vindicta
|550 HP
| +20 HP
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|-
|Viscous
|550 HP
| +38 HP
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|-
|Warden
|550 HP
| +45 HP
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|-
|Wraith
|550 HP
| +31 HP
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|-
|Yamato
|500 HP
| +31 HP
|
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|}
{{Stats}}

Revision as of 15:58, 25 September 2024

Health is a stat that all heroes and units possess. Death occurs once health reaches 0. Heroes can level up and purchase items to increase their base and max health.

Base Health

Base Health includes your starting health plus health gained through power increases. All Vitality items grant extra HP as a percentage of Base Health. This extra HP is cumulative, it does not contribute to Base Health, only your final total.

Bonus Health

Many items such as Extra Health grant Bonus Health. Bonus Health is not affected by percentage increases to Base Health. A "Max HP" buff can be obtained from Gold Urns, which functions identically to Bonus Health.

Example Formula

Kelvin begins the game with 600 Base HP. If Kelvin picks up Extra Health then Extra Stamina, then earns a power increase, the HP increase may be broken down the following way:

600 Base HP, 600 Max HP

+ (Extra Health: (600 * 0.11) + 160) =

600 Base HP, 826 Max HP

+ (Extra Stamina: (600 * 0.11)) =

600 Base HP, 892 Max HP

+ 50 Base HP from power increase, recalculate item formulas:

(Extra Health: (650 * 0.11) + 160) = 650 Base HP, 881.5 Max HP

+ (Extra Stamina: (650 * 0.11)) = 650 Base HP, 953 Max HP

Base health based on Power Increase

Hero Base Health PL increase Souls collected
Souls1.2K Souls2.2K Souls4.5K Souls6K Souls7.5K Souls9K Souls10.5K Souls12K Souls13K Souls14K Souls15K
Abrams 600 HP +32 HP 632 HP 664 HP 696 HP 728 HP 760 HP 792 HP 824 HP 856 HP 888 HP 920 HP 952 HP
Bebop 650 HP +41 HP
Dynamo 650 HP +44 HP
Grey Talon 550 HP +27 HP
Haze 500 HP +27 HP
Infernus 600 HP +33 HP
Ivy 550 HP +35 HP
Kelvin 600 HP +50 HP 650 HP 700 HP 750 HP 800 HP 850 HP 900 HP 950 HP 1.000 HP 1.050 HP 1.100 HP 1.150 HP
Lady Geist 650 HP +41 HP
Lash 550 HP +42 HP
McGinnis 550 HP +41 HP
Mo & Krill 700 HP +44 HP
Paradox 550 HP +40 HP 590 HP 630 HP 670 HP 710 HP 750 HP 790 HP 830 HP 870 HP 910 HP 950 HP 990 HP
Pocket 550 HP +31 HP
Seven 550 HP +31 HP
Shiv 600 HP +35 HP
Vindicta 550 HP +20 HP
Viscous 550 HP +38 HP
Warden 550 HP +45 HP
Wraith 550 HP +31 HP
Yamato 500 HP +31 HP