Health: Difference between revisions
Added an example formula to demonstrate how HP is gained in practice |
Adding a table with each hero health increase based on power increase (under work) |
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(Extra Health: (650 * 0.11) + 160) = 650 Base HP, 881.5 Max HP | (Extra Health: (650 * 0.11) + 160) = 650 Base HP, 881.5 Max HP | ||
+ (Extra Stamina: (650 * 0.11)) = 650 Base HP, 953 Max HP{{Stats}} | + (Extra Stamina: (650 * 0.11)) = 650 Base HP, 953 Max HP | ||
== Base health based on Power Increase == | |||
{| class="wikitable" | |||
! rowspan="2" |Hero | |||
! rowspan="2" |Base Health | |||
! rowspan="2" |PL increase | |||
! colspan="11" |Souls collected | |||
|- | |||
!{{souls|1.2K}} | |||
!{{souls|2.2K}} | |||
!{{souls|4.5K}} | |||
!{{souls|6K}} | |||
!{{souls|7.5K}} | |||
!{{souls|9K}} | |||
!{{souls|10.5K}} | |||
!{{souls|12K}} | |||
!{{souls|13K}} | |||
!{{souls|14K}} | |||
!{{souls|15K}} | |||
|- | |||
|Abrams | |||
|600 HP | |||
| +32 HP | |||
|632 HP | |||
|664 HP | |||
|696 HP | |||
|728 HP | |||
|760 HP | |||
|792 HP | |||
|824 HP | |||
|856 HP | |||
|888 HP | |||
|920 HP | |||
|952 HP | |||
|- | |||
|Bebop | |||
|650 HP | |||
| +41 HP | |||
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|Dynamo | |||
|650 HP | |||
| +44 HP | |||
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|Grey Talon | |||
|550 HP | |||
| +27 HP | |||
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|Haze | |||
|500 HP | |||
| +27 HP | |||
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|Infernus | |||
|600 HP | |||
| +33 HP | |||
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|Ivy | |||
|550 HP | |||
| +35 HP | |||
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|Kelvin | |||
|600 HP | |||
| +50 HP | |||
|650 HP | |||
|700 HP | |||
|750 HP | |||
|800 HP | |||
|850 HP | |||
|900 HP | |||
|950 HP | |||
|1.000 HP | |||
|1.050 HP | |||
|1.100 HP | |||
|1.150 HP | |||
|- | |||
|Lady Geist | |||
|650 HP | |||
| +41 HP | |||
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|Lash | |||
|550 HP | |||
| +42 HP | |||
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|McGinnis | |||
|550 HP | |||
| +41 HP | |||
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|Mo & Krill | |||
|700 HP | |||
| +44 HP | |||
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|Paradox | |||
|550 HP | |||
| +40 HP | |||
|590 HP | |||
|630 HP | |||
|670 HP | |||
|710 HP | |||
|750 HP | |||
|790 HP | |||
|830 HP | |||
|870 HP | |||
|910 HP | |||
|950 HP | |||
|990 HP | |||
|- | |||
|Pocket | |||
|550 HP | |||
| +31 HP | |||
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|Seven | |||
|550 HP | |||
| +31 HP | |||
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|Shiv | |||
|600 HP | |||
| +35 HP | |||
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|Vindicta | |||
|550 HP | |||
| +20 HP | |||
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|Viscous | |||
|550 HP | |||
| +38 HP | |||
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|Warden | |||
|550 HP | |||
| +45 HP | |||
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|Wraith | |||
|550 HP | |||
| +31 HP | |||
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|Yamato | |||
|500 HP | |||
| +31 HP | |||
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{{Stats}} |
Revision as of 15:58, 25 September 2024
Health is a stat that all heroes and units possess. Death occurs once health reaches 0. Heroes can level up and purchase items to increase their base and max health.
Base Health
Base Health includes your starting health plus health gained through power increases. All Vitality items grant extra HP as a percentage of Base Health. This extra HP is cumulative, it does not contribute to Base Health, only your final total.
Bonus Health
Many items such as Extra Health grant Bonus Health. Bonus Health is not affected by percentage increases to Base Health. A "Max HP" buff can be obtained from Gold Urns, which functions identically to Bonus Health.
Example Formula
Kelvin begins the game with 600 Base HP. If Kelvin picks up Extra Health then Extra Stamina, then earns a power increase, the HP increase may be broken down the following way:
600 Base HP, 600 Max HP
+ (Extra Health: (600 * 0.11) + 160) =
600 Base HP, 826 Max HP
+ (Extra Stamina: (600 * 0.11)) =
600 Base HP, 892 Max HP
+ 50 Base HP from power increase, recalculate item formulas:
(Extra Health: (650 * 0.11) + 160) = 650 Base HP, 881.5 Max HP
+ (Extra Stamina: (650 * 0.11)) = 650 Base HP, 953 Max HP
Base health based on Power Increase
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