Ammo: Difference between revisions
Jump to navigation
Jump to search
→Sources: add ammo scavenger passive |
→Map spawns: update new values |
||
Line 12: | Line 12: | ||
=== Map spawns === | === Map spawns === | ||
* [[Golden Statue]]s can provide a permanent increase: +<b>4</b>% Ammo before | * [[Golden Statue]]s can provide a permanent increase: +<b>4</b>% Ammo before 10 minutes, or +<b>6</b>% Ammo before 25 minutes, or +<b>8</b>% Ammo after 25 minutes. | ||
* Power up runes can provide a temporary Gun buff that provides +<b>40</b>% Ammo for 160 seconds. | * Power up runes can provide a temporary Gun buff that provides +<b>40</b>% Ammo for 160 seconds. | ||
{{Stat Navbox}} | {{Stat Navbox}} |
Revision as of 01:15, 14 October 2024
Ammo is a stat that dictates the maximum number of bullets that can be stored and fired from a weapon. As the weapon is fired, the number of available bullets decreases from the maximum to zero, at which point no more bullets can be fired. Weapons can be reloaded to regain bullets up to the maximum.
Math
The formula for clip size increase is:
Sources
Name | Cost | Category | Stat change |
---|---|---|---|
Basic Magazine | 500 | Weapon | +26% Ammo |
Active Reload | 1,250 | Weapon | +18% Ammo |
Berserker | 1,250 | Weapon | +4 Ammo |
Fleetfoot | 1,250 | Weapon | +30% Ammo |
Kinetic Dash | 1,250 | Weapon | +5 Ammo |
Swift Striker | 1,250 | Weapon | +10% Ammo |
Intensifying Magazine | 3,000 | Weapon | +25% Ammo |
Titanic Magazine | 3,500 | Weapon | +120% Ammo |
Frenzy | 6,200 | Weapon | +12 Ammo |
Lucky Shot | 6,200 | Weapon | +30% Ammo |
Ricochet | 6,200 | Weapon | +35% Ammo |
Shadow Weave | 6,200 | Weapon | +30% Ammo |
Vampiric Burst | 6,200 | Weapon | +75% Ammo |
Extra Regen | 500 | Vitality | +10% Ammo |
Reactive Barrier | 1,250 | Vitality | +20% Ammo |
Veil Walker | 3,000 | Vitality | +15% Ammo |
Ammo Scavenger | 500 | Spirit | +15% Ammo |
Infuser | 500 | Spirit | +10% Ammo |
Improved Cooldown | 1,250 | Spirit | +10% Ammo |
Superior Cooldown | 4,250 | Spirit | +15% Ammo |
- Ammo Scavenger additional increases Ammo by +2 Per Soul secured or denied from an entity.
- Melee Charge has a chance to either reload the player's weapon instantly or give up to +100% bonus ammo when hitting a Heavy Melee attack against an enemy.
Map spawns
- Golden Statues can provide a permanent increase: +4% Ammo before 10 minutes, or +6% Ammo before 25 minutes, or +8% Ammo after 25 minutes.
- Power up runes can provide a temporary Gun buff that provides +40% Ammo for 160 seconds.
|