Shiv/Update history: Difference between revisions

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m →‎top: clean up, replaced: {{AbilityIcon|Killing Blow|Shiv}} → {{AbilityIcon|Killing Blow}} (26)
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = October 27, 2024
| changes =
* {{AbilityIcon|Killing Blow}} cast range increased from 13m to 14m
* {{AbilityIcon|Killing Blow}} rage per weapon damage increased from 0.015 to 0.017
* {{AbilityIcon|Killing Blow}} drain rate reduced from 0.3 to 0.25
}}
{{Update history table/row
| update = October 24, 2024
| changes =
* Base speed reduced from 7.3 to 7.0
* {{AbilityIcon|Serrated Knives}} collision radius reduced by 20%
* {{AbilityIcon|Bloodletting}} cooldown increased from 21s to 50s
* {{AbilityIcon|Bloodletting}} T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s)
* {{AbilityIcon|Bloodletting}} duration increased from 10s to 13s
* {{AbilityIcon|Bloodletting}} Incoming Damage Deferred reduced from 30% to 22%
* {{AbilityIcon|Bloodletting}} T1 changed to +8% Incoming Damage Deferred (was +5s duration)
* {{AbilityIcon|Killing Blow}} range reduced from 20m to 13m
* {{AbilityIcon|Killing Blow}} Rage buildup per heavy melee reduced from 3.5 to 2.75
* {{AbilityIcon|Killing Blow}} Rage buffer duration reduced from 10s to 9s
* {{AbilityIcon|Killing Blow}} Rage buildup vs creeps reduced by 50%
}}
{{Update history table/row
| update = October 15, 2024
| changes =
* {{AbilityIcon|Killing Blow}} Rage decay rate increased from 0.25 to 0.3.
* {{AbilityIcon|Killing Blow}} Rage buffer duration reduced from 12s to 10s.
}}
{{Update history table/row
| update = October 10, 2024
| changes =
* {{AbilityIcon|Slice and Dice}} Spirit damage scaling increased from 1.2 to 1.3.
* {{AbilityIcon|Slice and Dice}} T1 improved from -3.75s to -4s.
* {{AbilityIcon|Killing Blow}} Rage decay rate reduced from 0.35 to 0.25.
* {{AbilityIcon|Killing Blow}} Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay).
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = September 26, 2024
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}}
}}
}}
}}
[[Category:Heroes]]
 
[[Category:Updates]]
[[Category:Hero changelogs]]

Latest revision as of 22:28, 30 October 2024

Update Changes

October 27, 2024

October 24, 2024

  • Base speed reduced from 7.3 to 7.0
  • Serrated Knives collision radius reduced by 20%
  • Bloodletting cooldown increased from 21s to 50s
  • Bloodletting T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s)
  • Bloodletting duration increased from 10s to 13s
  • Bloodletting Incoming Damage Deferred reduced from 30% to 22%
  • Bloodletting T1 changed to +8% Incoming Damage Deferred (was +5s duration)
  • Killing Blow range reduced from 20m to 13m
  • Killing Blow Rage buildup per heavy melee reduced from 3.5 to 2.75
  • Killing Blow Rage buffer duration reduced from 10s to 9s
  • Killing Blow Rage buildup vs creeps reduced by 50%

October 15, 2024

October 10, 2024

  • Slice and Dice Spirit damage scaling increased from 1.2 to 1.3.
  • Slice and Dice T1 improved from -3.75s to -4s.
  • Killing Blow Rage decay rate reduced from 0.35 to 0.25.
  • Killing Blow Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay).

September 26, 2024

September 12, 2024

August 29, 2024

  • Fixed parts of Shiv's coat being considered a headshot.
  • Bullet damage growth per boon reduced from 0.5 to 0.4.
  • Gun falloff range reduced by 10%.
  • Health growth per boon reduced from +41 to +35.
  • Slice and Dice T2 reduced from +100 to +85.
  • Slice and Dice T3 now considers creeps for only half value.
  • Bloodletting deferred damage reduced from 35% to 30%.
  • The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed.

August 22, 2024

  • Bloodletting incoming damage deferred reduced from 40% to 35%.

August 16, 2024

August 15, 2024

  • Added a new hero, Shiv.