Vindicta/Update history: Difference between revisions
< Vindicta
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = December 31, 2024 | |||
| changes = | |||
* Bullet Velocity reduced from 889 to 810 | |||
* {{AbilityIcon|Assassinate}} T2 reduced from +130 to +120.. | |||
* {{AbilityIcon|Assassinate}} Charge Time increased from 2s to 2.5s. | |||
}} | |||
{{Update history table/row | |||
| update = December 21, 2024 | |||
| changes = | |||
* {{AbilityIcon|Assassinate}} base damage reduced from 120 to 100. | |||
* {{AbilityIcon|Assassinate}} bonus damage reduced from 120 to 100. | |||
}} | |||
{{Update history table/row | |||
| update = December 6, 2024 | |||
| changes = | |||
* Health reduced from 550 to 525. | |||
* {{AbilityIcon|Crow Familiar}} projectile speed increased from 3500 to 4750. | |||
* {{AbilityIcon|Stake}} cooldown reduced from 42s to 40s. | |||
* {{AbilityIcon|Stake}} T2 increased from -19s Cooldown to -20s. | |||
* {{AbilityIcon|Stake}} T3 reduced from +0.75s to 0.5s. | |||
* {{AbilityIcon|Stake}} T3 now also increases capture radius by +2m. | |||
* {{AbilityIcon|Assassinate}} time between charges increased from 1.6s to 2s. | |||
* {{AbilityIcon|Assassinate}} base damage reduced from 130 to 120. | |||
* {{AbilityIcon|Assassinate}} T2 damage reduced from 140 to 130. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = November 21, 2024 | | update = November 21, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Crow Familiar}} changed from 0.2s cast delay to 0.2s post cast time | * {{AbilityIcon|Crow Familiar}} changed from 0.2s cast delay to 0.2s post cast time. | ||
* {{AbilityIcon|Crow Familiar}} now also reduces spirit resistance by 6% | * {{AbilityIcon|Crow Familiar}} now also reduces spirit resistance by 6%. | ||
* {{AbilityIcon|Crow Familiar}} T3 changed from "+3% Bleed and -40% Anti Heal" to -12% Spirit and Bullet Resistance | * {{AbilityIcon|Crow Familiar}} T3 changed from "+3% Bleed and -40% Anti Heal" to -12% Spirit and Bullet Resistance. | ||
* {{AbilityIcon|Stake}} radius increased from 8m to 9m | * {{AbilityIcon|Stake}} radius increased from 8m to 9m. | ||
* {{AbilityIcon|Stake}} now sucks enemies 3m towards the center (and limits movement to 6m from center) | * {{AbilityIcon|Stake}} now sucks enemies 3m towards the center (and limits movement to 6m from center). | ||
* {{AbilityIcon|Stake}} T1 changed from +0.5s to -40% Fire Rate | * {{AbilityIcon|Stake}} T1 changed from +0.5s to -40% Fire Rate. | ||
* {{AbilityIcon|Stake}} T3 changed from Disarm to +0.75s | * {{AbilityIcon|Stake}} T3 changed from Disarm to +0.75s. | ||
* {{AbilityIcon|Assassinate}} min charge up increased from 25% to 50% | * {{AbilityIcon|Assassinate}} min charge up increased from 25% to 50%. | ||
* {{AbilityIcon|Assassinate}} bonus damage on low hp base damage reduced from 135 to 120 | * {{AbilityIcon|Assassinate}} bonus damage on low hp base damage reduced from 135 to 120. | ||
* Fixed {{AbilityIcon|Assassinate}} being stuck if you zoom in and get silenced | * Fixed {{AbilityIcon|Assassinate}} being stuck if you zoom in and get silenced. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 13, 2024 | | update = November 13, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Assassinate}} damage reduced by 5% | * {{AbilityIcon|Assassinate}} damage reduced by 5%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 7, 2024 | | update = November 7, 2024 | ||
| changes = | | changes = | ||
* Base bullet damage reduced from 15 to 13 | * Base bullet damage reduced from 15 to 13. | ||
* Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on) | * Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on). | ||
* {{AbilityIcon|Stake}} duration increased from 1.75s to 2s | * {{AbilityIcon|Stake}} duration increased from 1.75s to 2s. | ||
* {{AbilityIcon|Flight}} T2 reduced from +8s to +6s | * {{AbilityIcon|Flight}} T2 reduced from +8s to +6s. | ||
* {{AbilityIcon|Crow Familiar}} tick rate changed from every 0.5s to every 1s | * {{AbilityIcon|Crow Familiar}} tick rate changed from every 0.5s to every 1s. | ||
* {{AbilityIcon|Assassinate}} starts at 25% power instead of 50% power | * {{AbilityIcon|Assassinate}} starts at 25% power instead of 50% power. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24, 2024 | | update = October 24, 2024 | ||
| changes = | | changes = | ||
* Gun cycle time improved from 0.26s to 0.22s | * Gun cycle time improved from 0.26s to 0.22s. | ||
* Bullet damage growth per boon increased from 0.55 to 0.65 | * Bullet damage growth per boon increased from 0.55 to 0.65. | ||
* Fire rate now scales with Spirit Power (0.14) | * Fire rate now scales with Spirit Power (0.14). | ||
* {{AbilityIcon|Assassinate}} no longer splits to allies | * {{AbilityIcon|Assassinate}} no longer splits to allies. | ||
* {{AbilityIcon|Flight}} duration increased from 8s to 12s | * {{AbilityIcon|Flight}} duration increased from 8s to 12s. | ||
* {{AbilityIcon|Flight}} T2 duration increased from +6s to +8s | * {{AbilityIcon|Flight}} T2 duration increased from +6s to +8s. | ||
* {{AbilityIcon|Assassinate}} bullet radius increased from 3" to 4" | * {{AbilityIcon|Assassinate}} bullet radius increased from 3" to 4". | ||
* {{AbilityIcon|Assassinate}} scope is now automatically canceled when {{AbilityIcon|Paradoxical Swap}} hits {{HeroIcon|Vindicta}} | * {{AbilityIcon|Assassinate}} scope is now automatically canceled when {{AbilityIcon|Paradoxical Swap}} hits {{HeroIcon|Vindicta}}. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row |
Latest revision as of 07:21, 1 January 2025
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