Healing Nova: Difference between revisions
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|has_iscomponentof=false | |has_iscomponentof=false | ||
|item_stat1=+12% [[Weapon Damage]] | |item_stat1=+12% [[Weapon Damage]] | ||
|item_stat2=+100 | |item_stat2=+100 [[Health|Bonus Health]] | ||
|item_stat3 | |item_stat3=+6 [[Spirit Power]] | ||
|souls = 1,750 | |souls = 1,750 | ||
|component1_name = Healing Rite | |component1_name = Healing Rite |
Latest revision as of 17:32, 23 November 2024
Healing Nova | ||||||
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Cost | 1,750 | |||||
Tier | 2 | |||||
Shop Bonus | +14% Base Health | |||||
COMPONENTS: Healing Rite | ||||||
+12% Weapon Damage | ||||||
+100 Bonus Health | ||||||
+6 Spirit Power | ||||||
Active | 64s | |||||
Heal yourself and nearby allies. Heals an additional 20% per ally.
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Healing Nova is a Tier 2 Vitality item that provides Weapon Damage, Bonus Health and Spirit Power to the purchasing hero. Its active ability rapidly heals the user and nearby allies for a large amount of HP over a short duration.
Healing Nova has the Tier 1 component: Healing Rite.
It can be purchased for 1,750 from the Shop.
Notes[edit | edit source]
- The 15m radius from the active healing ability is affected by its own Ability Range increase, resulting in 16.2m when first buying the item without any other range increasing items.
- The in-game tooltip displays +8% Ability Range. Internally,
TechRadiusMultiplier
is set to 8, whileTechRangeMultiplier
is set to 6, where several items and abilities are only increased by +6%.
Recommended heroes[edit | edit source]
Update history[edit | edit source]
- Main article: Healing Nova/Update history
Update | Changes |
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Trivia[edit | edit source]
- Healing Nova is one of several items to feature in promotional posters around the Map.
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The poster for Health Nova