Update:November 1, 2024: Difference between revisions
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| prev_update = October 29, 2024 | | prev_update = October 29, 2024 | ||
| current_update = November 1, 2024 | | current_update = November 1, 2024 | ||
| next_update = | | next_update = November 4, 2024 | ||
| source = https://forums.playdeadlock.com/threads/11-01-2024-update.43705/ | | source = https://forums.playdeadlock.com/threads/11-01-2024-update.43705/ | ||
| source_title = 11- | | source_title = 11-01-2024 Update | ||
| notes = | | notes = | ||
* {{HeroIcon|Grey Talon}}: Base bullet damage reduced from 30 to 27 | * {{HeroIcon|Grey Talon}}: Base bullet damage reduced from 30 to 27 | ||
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* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} cooldown increased from 32s to 40s | * {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} cooldown increased from 32s to 40s | ||
* {{HeroIcon|Mirage}}: HP per boon reduced from 41 to 37 | * {{HeroIcon|Mirage}}: HP per boon reduced from 41 to 37 | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Sticky Bomb}} now gains 1% stack on attach (still gains 5% on target death) | * {{HeroIcon|Bebop}}: {{AbilityIcon|Sticky Bomb}} now gains 1% stack on attach{{Refn|group=note|Stacks are gained on-hit, not on-attach.}} (still gains 5% on target death) | ||
* {{HeroIcon|Paradox}}: {{AbilityIcon|Time Wall}} T3 silence duration reduced from 3s to 2.5s | * {{HeroIcon|Paradox}}: {{AbilityIcon|Time Wall}} T3 silence duration reduced from 3s to 2.5s | ||
* {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s | * {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s | ||
* {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff | * {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff | ||
* {{ItemIcon|Improved Burst}}: Damage threshold requirement reduced from 200 to 175 | * {{ItemIcon|Improved Burst}}: Damage threshold requirement reduced from 200 to 175 | ||
== Hero Labs == | |||
* {{HeroIcon|Fathom}} | |||
** Health per boon reduced from 41 to 36 | |||
** Shotgun damage per pellet reduced from 4.5 to 4 | |||
** Shotgun falloff start reduced from 18m to 16m | |||
** {{AbilityIcon|Scalding Spray}} weapon damage gain per sec reduced from 8% to 7% | |||
** {{HeroIcon|Fathom}}'s {{AbilityIcon|Bloodletting}} updated to have the same values as the latest version of {{HeroIcon|Shiv}}'s {{AbilityIcon|Bloodletting}} | |||
== Notes == | |||
<references group="note"/> | |||
}} | }} |
Latest revision as of 23:56, 8 November 2024
Updates | ||
---|---|---|
← October 29, 2024 | November 1, 2024 | November 4, 2024 → |
Source: 11-01-2024 Update
Patch notes
- Grey Talon: Base bullet damage reduced from 30 to 27
- Grey Talon: Movement speed scaling from Spirit Power reduced from 0.032 to 0.025
- Mirage: Fire Scarabs cooldown increased from 32s to 40s
- Mirage: HP per boon reduced from 41 to 37
- Bebop: Sticky Bomb now gains 1% stack on attach[note 1] (still gains 5% on target death)
- Paradox: Time Wall T3 silence duration reduced from 3s to 2.5s
- Metal Skin: Cooldown increased from 21s to 28s
- Siphon Bullets: Max HP Steal is now affected by falloff
- Improved Burst: Damage threshold requirement reduced from 200 to 175
Hero Labs
- Fathom
- Health per boon reduced from 41 to 36
- Shotgun damage per pellet reduced from 4.5 to 4
- Shotgun falloff start reduced from 18m to 16m
- Scalding Spray weapon damage gain per sec reduced from 8% to 7%
- Fathom's Bloodletting updated to have the same values as the latest version of Shiv's Bloodletting
Notes
- ↑ Stacks are gained on-hit, not on-attach.