Ivy/Update history: Difference between revisions
< Ivy
Added Update history October 10, 2024 |
nov 21 |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = November 21, 2024 | |||
| changes = | |||
* Bullet damage increased from 5 to 5.2 | |||
* Bullet damage growth reduced from 0.36 to 0.34 | |||
* Fixed being launched incorrectly when using {{AbilityIcon|Stone Form}} on certain geometry | |||
* Fixed {{AbilityIcon|Stone Form}} having a brief period of vulnerability after cast | |||
* {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal reduced from 15% to 12% | |||
* {{AbilityIcon|Stone Form}} drag down collision improved a bit | |||
* {{AbilityIcon|Stone Form}} Max Health Heal reduced from 10% to 8% | |||
* {{AbilityIcon|Stone Form}} T3 Max Health Heal reduced from +20% to +16% | |||
* {{AbilityIcon|Air Drop}} flight controls improved a bit | |||
* {{AbilityIcon|Air Drop}} duration reduced from 17s to 16s | |||
* {{AbilityIcon|Air Drop}} cooldown increased from 85s to 90s | |||
* {{AbilityIcon|Air Drop}} speed can now be increased with movespeed or sprint items (when out of combat) | |||
* {{AbilityIcon|Air Drop}} now amplifies Sprint values by 1.5x | |||
}} | |||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* {{AbilityIcon|Watcher's Covenant}} Fire Rate spirit scaling increased from 0.2 to 0.3 | |||
* {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal spirit scaling increased from 0.2 to 0.3 | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* Base bullet damage increased from 4.5 to 5 | |||
* Bullet damage growth reduced from 0.39 to 0.36 | |||
* {{AbilityIcon|Air Drop}} slow reduced from 35% to 30% | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = October 10, 2024 | | update = October 10, 2024 | ||
| changes = | | changes = | ||
* Improved default camera position. | * Improved default camera position. | ||
* Take Flight control keys are now similar to Vindicta's. | * Take Flight control keys are now similar to {{HeroIcon|Vindicta}}'s. | ||
* Fixed some issues with control on Take Flight when near a wall. | * Fixed some issues with control on Take Flight when near a wall. | ||
}} | }} |
Latest revision as of 21:56, 23 November 2024
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