Ammo Scavenger: Difference between revisions
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m Update history: September 14, 2024 |
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{{Infobox item | |||
|item_imagefilepath=Ammo Scavenger | |||
|item_name=Ammo Scavenger | |||
|item_type=Spirit | |||
|souls = 500 | |||
|has_iscomponentof=false|item_stat1=+15% Ammo | |||
|item_stat2=+60 Bonus Health | |||
|item_tier=1|has_components=false|has_passive1=true | |||
|has_passive2=false|has_active1=false|passive1_cooldown= | |||
|passive1_stat1=2 Ammo Per Soul | |||
|passive1_stat2=2 [[Spirit Power]] Per Soul | |||
|passive1_stat3=35s Spirit Power Duration | |||
|passive1_stat4=12 Max Stacks | |||
|passive1_description=Any time you secure or deny a Soul you '''get ammo back''' and gain stacking '''Spirit Power''' | |||
}} | |||
''' | == Notes == | ||
* | * When a [[Soul]] is secured or denied, all stacks of this item's Spirit Power are refreshed for the duration (40s at base) | ||
* | * Also applies when killing [[Denizens]] | ||
== Recommended heroes == | |||
== Update history == | |||
'''<u>09-14-2024 Update</u>''' | |||
* Spirit Power stack duration Reduced: 40 → <u>35</u>. | |||
'''<u>09-12-2024 Update</u>''' | |||
* Spirit Power stack duration Increased: 35 → <u>40</u>. | |||
* Neutral kills now count as a soul capture. | |||
'''<u>08-29-2024 Update</u>''' | |||
* Bonus Health Increased: 50 → <u>60</u>. | |||
{{Item_Navbox}} | |||
[[Category:Items]] |
Revision as of 04:35, 15 September 2024
Ammo Scavenger | |||||||
---|---|---|---|---|---|---|---|
500 | Spirit Power
| ||||||
+15% Ammo | |||||||
+60 Bonus Health | |||||||
Passive | |||||||
Any time you secure or deny a Soul you get ammo back and gain stacking Spirit Power
|
Notes
- When a Soul is secured or denied, all stacks of this item's Spirit Power are refreshed for the duration (40s at base)
- Also applies when killing Denizens
Recommended heroes
Update history
09-14-2024 Update
- Spirit Power stack duration Reduced: 40 → 35.
09-12-2024 Update
- Spirit Power stack duration Increased: 35 → 40.
- Neutral kills now count as a soul capture.
08-29-2024 Update
- Bonus Health Increased: 50 → 60.