Diviner's Kevlar: Difference between revisions
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Added some inconsistent interactions. |
m →top: 6300=>6200 item cost, replaced: 6300 → 6200 |
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(2 intermediate revisions by 2 users not shown) | |||
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|item_stat1= +20% Spirit Lifesteal | |item_stat1= +20% Spirit Lifesteal | ||
|item_stat2= +12% Cooldown Reduction | |item_stat2= +12% Cooldown Reduction | ||
|souls = | |souls = 6200 | ||
|has_components=false | |item_tier=4|has_components=false | ||
|has_passive1=true | |has_passive1=true | ||
|has_active1=false | |has_passive2=false|has_active1=false | ||
|has_iscomponentof=false | |has_iscomponentof=false | ||
Line 31: | Line 31: | ||
== Update history == | == Update history == | ||
{{ | {{Item_Navbox}} | ||
[[Category:Items]] | [[Category:Items]] |
Revision as of 04:18, 15 September 2024
The spirit scaling buff from Diviner's Kevlar has some inconsistent interactions. For example:
- Abram's Siphon Life & Shoulder Charge will use the current spirit power when the ability does damage
- Bebop's bombs will benefit from the bonus spirit power even if Diviner's Kevlar expires before the bomb explodes, as long as the bomb was applied prior to it expiring.
- Infernus's Flame Dash will also reflect the current spirit power bonus when the ability does damage
- McGinnis's turrets that are spawned while the +40 spirit power is active will keep this buff for the whole turret duration
- Vindicta's flight duration scales off of spirit; if she uses her ultimate while flying, the duration of the flight will get extended, however the 'bonus spirit damage' portion of her flight will terminate unexpectedly early.