Healing Nova: Difference between revisions
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|has_active1=true | |has_active1=true | ||
|has_iscomponentof=false | |has_iscomponentof=false | ||
|item_stat1=+12%[[Weapon Damage]] | |item_stat1=+12% [[Weapon Damage]] | ||
|item_stat2=+100 Bonus [[Health]] | |item_stat2=+100 Bonus [[Health]] | ||
|item_stat3=+6 [[Spirit Power]] | |item_stat3=+8% [[Ability Range]] | ||
|souls=1,750 | |item_stat4=+6 [[Spirit Power]] | ||
|component1_name=Healing Rite | |souls = 1,750 | ||
|active1_description=Heal yourself and nearby allies. Heals an additional 20% per ally. | |component1_name = Healing Rite | ||
|active1_cooldown=64s | |active1_description = Heal yourself and nearby allies. Heals an additional 20% per ally. | ||
|active1_stat1=260 Total HP Regen | |active1_cooldown = 64s | ||
|active1_stat2=2s Regen Duration | |active1_stat1 = 260 Total HP Regen | ||
|active1_stat3=15m Radius}} | |active1_stat2 = 2s Regen Duration | ||
|active1_stat3 = 15m Radius}} | |||
'''Healing Nova''' is a Tier 2 [[Vitality]] [[ | '''Healing Nova''' is a Tier 2 [[Vitality]] [[item]] that provides [[Weapon Damage]], [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. Its active ability rapidly heals the user and nearby allies for a large amount of HP over a short duration. | ||
Healing Nova has the Tier 1 component: [[Healing Rite]]. | Healing Nova has the Tier 1 component: [[Healing Rite]]. | ||
It can be purchased for {{Souls|1,750}} from the [[Shop]]. | |||
== Notes == | |||
* The 15m radius from the active healing ability is affected by its own Ability Range increase, resulting in 16.2m when first buying the item without any other range increasing items. | |||
* The in-game tooltip displays +8% Ability Range. Internally, <code>TechRadiusMultiplier</code> is set to 8, while <code>TechRangeMultiplier</code> is set to 6, where several items and abilities are only increased by +6%. | |||
== Recommended heroes == | == Recommended heroes == | ||
*{{heroIcon|Ivy}} | *{{heroIcon|Ivy}} | ||
== Update history == | == Update history == | ||
{{Main|Healing Nova/ | {{Main|Healing Nova/Update history}} | ||
{{Update history}} | {{Update history}} | ||
== Trivia == | == Trivia == | ||
* Healing Nova is one of several items to feature in promotional posters around the [[Map]]. | * Healing Nova is one of several items to feature in promotional posters around the [[Map]]. |
Latest revision as of 23:43, 13 November 2024
Healing Nova | ||||||
---|---|---|---|---|---|---|
Cost | 1,750 | |||||
Tier | 2 | |||||
Shop Bonus | +14% Base Health | |||||
COMPONENTS: Healing Rite | ||||||
+12% Weapon Damage | ||||||
+100 Bonus Health | ||||||
+8% Ability Range | ||||||
+6 Spirit Power | ||||||
Active | 64s | |||||
Heal yourself and nearby allies. Heals an additional 20% per ally.
|
Healing Nova is a Tier 2 Vitality item that provides Weapon Damage, Bonus Health and Spirit Power to the purchasing hero. Its active ability rapidly heals the user and nearby allies for a large amount of HP over a short duration.
Healing Nova has the Tier 1 component: Healing Rite.
It can be purchased for 1,750 from the Shop.
Notes[edit | edit source]
- The 15m radius from the active healing ability is affected by its own Ability Range increase, resulting in 16.2m when first buying the item without any other range increasing items.
- The in-game tooltip displays +8% Ability Range. Internally,
TechRadiusMultiplier
is set to 8, whileTechRangeMultiplier
is set to 6, where several items and abilities are only increased by +6%.
Recommended heroes[edit | edit source]
Update history[edit | edit source]
- Main article: Healing Nova/Update history
Update | Changes |
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| |
| |
|
Trivia[edit | edit source]
- Healing Nova is one of several items to feature in promotional posters around the Map.
-
The poster for Health Nova