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| has_active1 = true
| has_active1 = true
| has_iscomponentof = false
| has_iscomponentof = false
| item_stat1 = +225 [[Bullet Shield]] Health
| item_stat1 = +1m/s [[Sprint Speed]]
| item_stat2 = +14% [[Weapon Damage]]
| item_stat2 = +225 [[Bullet Shield]] Health
| item_stat3 = +11 [[Spirit Power]]
| item_stat3 = +14% [[Weapon Damage]]
| item_stat4 = +11 [[Spirit Power]]
| souls = 3,000
| souls = 3,000
| active1_description = Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes.
| active1_description = Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes.
| active1_cooldown = 28s
| active1_cooldown = 28s
| active1_stat1 = 55 DPS
| active1_stat1 = 55 DPS
| active1_stat2 = Conditional: +50% [[Weapon Damage]]
| active1_stat2 = +50% [[Weapon Damage]] Conditional
| active1_stat3 = 97 Max DPS
| active1_stat3 = 95 Max DPS
| active1_stat4 = 10m Radius
| active1_stat4 = 10m Radius
| active1_stat5 = 5s Duration
| active1_stat5 = 5s Duration
| ability_type = Passive
| ability_type = Passive
}}
}}
'''Alchemical Fire''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Bullet Shield]] Health, [[Weapon Damage]] and [[Spirit Power]]. Its active ability hurls a flask that shatters on contact, creating an area that deals increasing Spirit Damage to enemies inside it. The puddle also causes enemies within to take additional Weapon Damage.
'''Alchemical Fire''' is a Tier 3 Weapon [[item]] that grants increased [[Sprint Speed]], [[Bullet Shield]] Health, [[Weapon Damage]] and [[Spirit Power]]. Its active ability hurls a flask that shatters on contact, creating an area that deals increasing Spirit Damage to enemies inside it. The puddle also causes enemies within to take additional Weapon Damage.


It can be purchased from the [[Shop]] for {{Souls|3,000}}.
It can be purchased from the [[Shop]] for {{Souls|3,000}}.


== Notes ==
== Notes ==
* The extra Weapon Damage is added on to any existing Weapon Damage that enemies might already have. For example, if a player with +100% Weapon Damage that would normally deal 20 damage shot a target within the fire, the player's shot would deal +150% Weapon Damage or 25 damage instead.
* The extra Weapon Damage acts like normal Weapon Damage and affects Melee Damage by half, adding only +25% to Melee Damage.
* With no other items, Alchemical Fire (with its default +11 Spirit Power) deals a total of 424 Spirit Damage.
* Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances.
* With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only).
* Alchemical Fire ramps up its damage gradually, starting at 50% of the max dps at the start, and dealing max dps (100%) from 3.0 seconds and onward.
* With duration extenders, Alchemical Fire will continue dealing damage in further 0.5 sec intervals, e.g. at 5.0 sec, 5.5 sec, 6.0 sec, etc. These damage instances will keep using the max dps values.


• The extra Weapon Damage is added on to any existing Weapon Damage that enemies might already have. For example, if a player with +100% Weapon Damage that would normally deal 20 damage shot a target within the fire, the player's shot would deal +150% Weapon Damage or 25 damage instead.
== Update history ==
 
{{Main|Alchemical Fire/Update history}}
• The extra Weapon Damage acts like normal Weapon Damage and affects Melee Damage by half, adding only +25% to Melee Damage.
{{Update history}}
 
• With no other items, Alchemical Fire (with its default +11 Spirit Power) deals a total of 400 Spirit Damage.
 
• Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances.
 
• With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only).
 
• Alchemical Fire ramps up its damage gradually, starting at 50% of the max dps at the start, and dealing max dps (100%) from 3.0 seconds and onward.


• With duration extenders, Alchemical Fire will continue dealing damage in further 0.5 sec intervals, e.g. at 5.0 sec, 5.5 sec, 6.0 sec, etc. These damage instances will keep using the max dps values.
== Update history ==
{{Update history table
| contents =
{{Update history table/row
| update = October 10, 2024
| changes =
*Now behaves like other grenades and does not bounce off walls
*Base DPS increased from 45 to 55
}}
{{Update history table/row
| update = September 12, 2024
| changes =
*All ability and item cooldowns Increased by 6% globally.
*Spirit Power increased from +7 to +11.
}}
{{Update history table/row
| update = August 29, 2024
| changes =
*Cooldown reduced from 28s to 26s.
}}
{{Update history table/row
| update = August 15, 2024
| changes =
*Bullet Shield increased from 175 to 225.
}}
{{Update history table/row
| update = July 18, 2024
| changes =
*Spirit Power increased from +5 to +7.
}}
{{Update history table/row
| update = June 27, 2024
| changes =
*Max DPS increased from 85 to 95.
*Cooldown reduced from 30s to 28s.
*Weapon Damage increased from +12% to +14%.
}}
{{Update history table/row
| update = June 13, 2024
| changes =
*Updated effects to Alchemical Fire to make it less noisy.
}}
{{Update history table/row
| update = May 30, 2024
| changes =
*Now grants +5 Spirit.
*Bullet Shield Health increased from +150 to +175.
*Cooldown reduced from 37 to 34.
}}
{{Update history table/row
| update = May 16, 2024
| changes =
*Moved from T2 to T3.
*Now grants +150 Bullet Shield.
*Now grants +12% Weapon Damage.
*Min/Max DPS increased from 40/80 to 45/85.
}}
{{Update history table/row
| update = May 13, 2024
| changes =
*Now deals 40% less damage to non-heroes.
*Cooldown increased from 25s to 37s.
}}
}}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Active Items]]
[[Category:Active Items]]
[[Category:Items]]

Latest revision as of 20:18, 13 November 2024

Alchemical Fire
Cost Souls3,000
Tier 3
Shop Bonus +14% Weapon Damage
+1m/s Sprint Speed
+225 Bullet Shield Health
+14% Weapon Damage
+11 Spirit Power
Active 28s
Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes.
55 DPS
+50% Weapon Damage Conditional
95 Max DPS
10m Radius
5s Duration

Alchemical Fire is a Tier 3 Weapon item that grants increased Sprint Speed, Bullet Shield Health, Weapon Damage and Spirit Power. Its active ability hurls a flask that shatters on contact, creating an area that deals increasing Spirit Damage to enemies inside it. The puddle also causes enemies within to take additional Weapon Damage.

It can be purchased from the Shop for Souls3,000.

Notes[edit | edit source]

  • The extra Weapon Damage is added on to any existing Weapon Damage that enemies might already have. For example, if a player with +100% Weapon Damage that would normally deal 20 damage shot a target within the fire, the player's shot would deal +150% Weapon Damage or 25 damage instead.
  • The extra Weapon Damage acts like normal Weapon Damage and affects Melee Damage by half, adding only +25% to Melee Damage.
  • With no other items, Alchemical Fire (with its default +11 Spirit Power) deals a total of 424 Spirit Damage.
  • Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances.
  • With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only).
  • Alchemical Fire ramps up its damage gradually, starting at 50% of the max dps at the start, and dealing max dps (100%) from 3.0 seconds and onward.
  • With duration extenders, Alchemical Fire will continue dealing damage in further 0.5 sec intervals, e.g. at 5.0 sec, 5.5 sec, 6.0 sec, etc. These damage instances will keep using the max dps values.

Update history[edit | edit source]

Main article: Alchemical Fire/Update history
Update Changes

November 7, 2024

  • Now grants +1 Sprint.

October 10, 2024

  • Now behaves like other grenades and does not bounce off walls.
  • Base DPS increased from 45 to 55.

September 12, 2024

  • Spirit Power increased from +7 to +11.