Stats: Difference between revisions
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add slide distance stat |
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* {{Plink|Health Regen|pic=Health regen}} | * {{Plink|Health Regen|pic=Health regen}} | ||
* {{Plink|Damage Resistance|pic=Colossus}} | * {{Plink|Damage Resistance|pic=Colossus}} | ||
* {{Plink|Damage Shield|pic= | * {{Plink|Damage Shield|pic=Diviner's Kevlar}} | ||
* {{Plink|Healing Boost|pic=Healing Booster}} | * {{Plink|Healing Boost|pic=Healing Booster}} | ||
* {{Plink|Debuff Resist|pic=Debuff Reducer}} | * {{Plink|Debuff Resist|pic=Debuff Reducer}} | ||
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== Other == | == Other == | ||
* {{Plink|Melee Distance|pic=Melee Charge}} | * {{Plink|Melee Distance|pic=Melee Charge}} | ||
* {{Plink|Slide Distance|pic=Fleetfoot}} | |||
== Spirit Power Stat Scaling == | == Spirit Power Stat Scaling == |
Latest revision as of 18:04, 18 October 2024
Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, leveling up, gaining buffs, or through spirit power scaling.
Weapon[edit | edit source]
- Weapon Damage
- Bullet Damage
- Fire Rate
- Ammo
- Reload Time
- Bullet Velocity
- Bullet Lifesteal
- Damage per second
- Melee Damage
Vitality[edit | edit source]
- Health
- Health Regen
- Damage Resistance
- Damage Shield
- Healing Boost
- Debuff Resist
- Move Speed
- Sprint Speed
- Stamina
Spirit[edit | edit source]
Other[edit | edit source]
Spirit Power Stat Scaling[edit | edit source]
Certain Heroes gain additional stats based on their Spirit Power. For example, Haze gains increased ammo through Spirit Power and Grey Talon gains increased move speed.
See also[edit | edit source]
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