Update
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Changes
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November 7, 2024
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October 10, 2024
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September 26, 2024
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September 12, 2024
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- Fixed issues with Sleep Dagger hitting targets behind walls.
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August 29, 2024
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- Base bullet damage increased from 5.3 to 5.6.
- Sleep Dagger impact damage happens immediately, rather than after the brief drowsy period.
- Sleep Dagger drowsy period before sleep kicks in increased from 0.25 to 0.35.
- Sleep Dagger cooldown reduced from 27s to 25s.
- Smoke Bomb radius reduced from 20m to 18m.
- Fixation T2 max stacks increased from +30 to +40.
- Bullet Dance now provides +2 Weapon Damage in the base ability (similar to the T1).
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August 15, 2024
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- Updated Haze Sleep Dagger cast, projectile loop and whizby.
- Updated Haze Smoke Bomb sound.
- Removed Haze Smoke Bomb voice line for everyone except the casting player and spectators.
- Sleep Dagger now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).
- Fixation T2 from +6s Duration to +5s.
- Fixation T3 reduced from +0.25 to +0.2.
- Bullet Dance T1 increased from +6 to +7.
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August 1, 2024
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- Bullet damage falloff is now 20% more falloff than default.
- Can now cast Smoke Bomb while on zipline.
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July 18, 2024
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July 11, 2024
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- Global base Ammo increased by 5% (except for Wraith and Haze).
- Ammo scaling with spirit power reduced from 0.6 to 0.5.
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July 4, 2024
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June 27, 2024
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- Bullet Dance T1 increased from +5 Weapon Damage to +6.
- Fixed various bugs with the fire rate on Bullet Dance (net effect of the bugs was that it often fired a little faster than it was intended to).
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June 20, 2024
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June 13, 2024
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- Sleep Dagger damage Spirit growth increased from 2.5 to 2.8.
- Sleep Dagger T3 is now -12% Bullet Resistance for 6 seconds.
- Smoke Bomb T1 increased from +4 m/s Invis Sprint Speed to +5.
- Smoke Bomb causes your footsteps to be silent.
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June 6, 2024
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May 30, 2024
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May 23, 2024
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- Added unique Haze footstep sound effects.
- Improved visibility of Haze's bullet and travel path.
- Sleep Dagger no longer breaks invisibility when cast (previously was part of the T3).
- Sleep Dagger Spirit scaling increased from 2.3 to 2.6.
- Sleep Dagger no longer gets +140 damage with the T3.
- Sleep Dagger T3 is now "-30% Damage Penalty On Victim for 4s after wakeup".
- Bullet Dance cast time increased from 0.7s to 0.8s.
- Bullet Dance evasion from 70% to 50%.
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May 16, 2024
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May 3, 2024
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- Fixed Fixation decimal point display.
- Bullet Dance bonus Fire Rate reduced from +30 to +20.
- Smoke Bomb duration scaling from Spirit improved from 0.2 to 0.3.
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