Update:August 6, 2024

Revision as of 00:46, 23 September 2024 by Mgpt (talk | contribs) (august 6)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Updates
August 1, 2024 August 6, 2024 August 15, 2024

Source: 08-06-2024 Update

Patch notes

  • Various adjustments to orb spawning behavior (a bit less horizontal motion and some more variance and details to its motion)
  • Server performance improvements
  • New categories added to builds are now wider by default
  • Added a console command: deadlock_get_old_builds, which will download and print out all of the build data for your account prior to the new builds feature
  • Viscous: Added a directional arrow particle effect to Viscous for Viscous
  • Viscous: Added additional particles while using Viscous
  • Viscous: Fixed hit detection on Viscous and Viscous
  • Viscous: Fixed Viscous having 2x the range of the tooltip.
  • Viscous: Fixed Viscous being able to target behind puddle
  • Viscous: Fixed Viscous using Guardians as a surface to punch from
  • Viscous: Viscous Range reduced from 70m to 60m
  • Viscous: Viscous now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit.
  • Viscous: Viscous Cooldown from 18s to 20s
  • Viscous: Viscous Base Damage from 120 to 110