Abrams
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Initial Stats
Weapon
""
DPS

63

Bullet Damage

4.68

Ammo

9

Bullets per sec

1.67

Light Melee

63

Heavy Melee

116

Falloff Range

{{{range}}}

Vitality
Health

600

Health Regen

1

Bullet Resist

0%

Spirit Resist

0%

Move Speed

6.5 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+{{{increase1_value}}} {{{increase1_stat}}}
+{{{increase2_value}}} {{{increase2_stat}}}
+{{{increase3_value}}} {{{increase3_stat}}}

Charges into close combat
Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity.

Siphon Life
Drain health from enemies in front of you while they are in the radius.
35 (Spirit Power#Spirit Power Scalingx0.2)

Damage per Second

100%

Heal vs Heroes

50%

Heal vs Non-Heroes

-20s

Cooldown

+2s

Duration

+40

Damage Per Second

Shoulder Charge
Charge forward, colliding with enemies and dragging them along. Hitting a wall will Stun enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
40 (Spirit Power#Spirit Power Scalingx2.1)

Damage

1s

Stun Duration

{{{value3}}}

{{{effect3}}}

-20s

Cooldown

+0.5s

Duration

+5.5

Weapon Damage for 8s after collidating with an enemy

Infernal Resilience
Regenerate a portion of incoming damage over time.
17%

Damage regenerated

16s

Regeneration Time

{{{value3}}}

{{{effect3}}}

+1.5

Health Regen

+150

Health

+9%

Damage regenerated

Seismic Impact
Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned. Press [[[File:Mouse1 icon.png|20px]]] to crash down early.
150 (Spirit Power#Spirit Power Scalingx0.9)

Damage

1s

Stun Duration

{{{value3}}}

{{{effect3}}}

-40s

Health Regen

Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.

On cast, become Immune to Stun, Silence, Sleep, Root, and Disarm. Expires 3s after landing.