Update
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Changes
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November 21, 2024
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- Fixed Bullet Dance sometimes freezing your client
- Using items during Smoke Bomb no longer breaks invisibility
- Smoke Bomb cooldown reduced from 37s to 30s
- Smoke Bomb T1 changed from -14s to +6 Invis Sprint Speed
- Smoke Bomb T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s
- Smoke Bomb T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still)
- Fixation damage vs objectives reduced by 30%
- Bullet Dance Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling)
- Bullet Dance T1 changed to +7 Spirit Damage
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November 13, 2024
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November 7, 2024
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October 10, 2024
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September 26, 2024
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September 12, 2024
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- Fixed issues with Sleep Dagger hitting targets behind walls.
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August 29, 2024
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- Base bullet damage increased from 5.3 to 5.6.
- Sleep Dagger impact damage happens immediately, rather than after the brief drowsy period.
- Sleep Dagger drowsy period before sleep kicks in increased from 0.25 to 0.35.
- Sleep Dagger cooldown reduced from 27s to 25s.
- Smoke Bomb radius reduced from 20m to 18m.
- Fixation T2 max stacks increased from +30 to +40.
- Bullet Dance now provides +2 Weapon Damage in the base ability (similar to the T1).
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August 15, 2024
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- Updated Haze Sleep Dagger cast, projectile loop and whizby.
- Updated Haze Smoke Bomb sound.
- Removed Haze Smoke Bomb voice line for everyone except the casting player and spectators.
- Sleep Dagger now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).
- Fixation T2 from +6s Duration to +5s.
- Fixation T3 reduced from +0.25 to +0.2.
- Bullet Dance T1 increased from +6 to +7.
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August 1, 2024
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- Bullet damage falloff is now 20% more falloff than default.
- Can now cast Smoke Bomb while on zipline.
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July 18, 2024
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July 11, 2024
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- Global base Ammo increased by 5% (except for Wraith and Haze).
- Ammo scaling with spirit power reduced from 0.6 to 0.5.
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July 4, 2024
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June 27, 2024
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- Bullet Dance T1 increased from +5 Weapon Damage to +6.
- Fixed various bugs with the fire rate on Bullet Dance (net effect of the bugs was that it often fired a little faster than it was intended to).
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June 20, 2024
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June 13, 2024
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- Sleep Dagger damage Spirit growth increased from 2.5 to 2.8.
- Sleep Dagger T3 is now -12% Bullet Resistance for 6 seconds.
- Smoke Bomb T1 increased from +4 m/s Invis Sprint Speed to +5.
- Smoke Bomb causes your footsteps to be silent.
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June 6, 2024
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May 30, 2024
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May 23, 2024
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- Added unique Haze footstep sound effects.
- Improved visibility of Haze's bullet and travel path.
- Sleep Dagger no longer breaks invisibility when cast (previously was part of the T3).
- Sleep Dagger Spirit scaling increased from 2.3 to 2.6.
- Sleep Dagger no longer gets +140 damage with the T3.
- Sleep Dagger T3 is now "-30% Damage Penalty On Victim for 4s after wakeup".
- Bullet Dance cast time increased from 0.7s to 0.8s.
- Bullet Dance evasion from 70% to 50%.
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May 16, 2024
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May 3, 2024
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- Fixed Fixation decimal point display.
- Bullet Dance bonus Fire Rate reduced from +30 to +20.
- Smoke Bomb duration scaling from Spirit improved from 0.2 to 0.3.
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