Move Speed

Revision as of 03:21, 16 October 2024 by Fire (talk | contribs) (Reformatted Sprint Speed template.)

Move Speed is a stat that heroes start with and can obtain more through items. Move speed dictates how many meters per second the hero will move.

Sprint Speed

Sprint Speed is a related stat that is conditionally added to a hero's move speed when a hero is out of combat for five seconds, and persists until entering combat.

Notes

Player's will accelerate up to base movement speed velocity from a standstill. While firing or aiming, there is a movement speed penalty.

Move Speed is an important stat in overall movement, as it affects how quickly one can reach their destination.

Sources

Move Speed

Item Cost +X m/s Move Speed
  Burst Fire  3000 +2m/s
  Heroic Aura  3000 +1m/s
  Headhunter  3000 +2m/s
  Glass Cannon  6200 +1m/s
  Vampiric Burst  6200 +2m/s
  Enduring Speed  1250 +1.1m/s
  Divine Barrier  1250 +2m/s
  Rescue Beam  3000 +0m/s
  Fortitude  3000 +2m/s
  Veil Walker  3000 +4m/s
  Ethereal Shift  3000 +3m/s
  Surge of Power  3000 +2m/s
  Echo Shard  6200 +1m/s

Sprint Speed

Item Cost +X m/s Sprint Speed
  Rapid Rounds  500 +1m/s
  Alchemical Fire  3000 +1m/s
  Healing Rite  500 +2m/s
  Sprint Boots  500 +2m/s
  Enduring Speed  1250 +2m/s
  Restorative Locket  1250 +1m/s
  Divine Barrier  1250 +1m/s
  Rescue Beam  3000 +1m/s
  Withering Whip  1250 +1m/s
  Silence Glyph  3000 +1m/s
  Improved Spirit  3000 +1m/s
  Boundless Spirit  6200 +2m/s

Map Spawns

  • Power up runes can provide a temporary Movement buff that provides +3m/s Sprint Speed for 160 seconds.