Move Speed
Move Speed is a stat that heroes start with and can obtain more through items. Move speed dictates how many meters per second the hero will move.
Item | Cost | +X m/s Move Speed |
---|---|---|
Burst Fire | 3000 | +2m/s |
Heroic Aura | 3000 | +1m/s |
Headhunter | 3000 | +2m/s |
Glass Cannon | 6200 | +1m/s |
Vampiric Burst | 6200 | +2m/s |
Enduring Speed | 1250 | +1.1m/s |
Divine Barrier | 1250 | +2m/s |
Rescue Beam | 3000 | +0m/s |
Fortitude | 3000 | +2m/s |
Veil Walker | 3000 | +4m/s |
Ethereal Shift | 3000 | +3m/s |
Surge of Power | 3000 | +2m/s |
Echo Shard | 6200 | +1m/s |
Sprint Speed
Sprint Speed is a related stat that is conditionally added to a hero's move speed when a hero is out of combat for five seconds, and persists until entering combat.
Item | Cost | +X m/s Sprint Speed |
---|---|---|
Rapid Rounds | 500 | +1m/s |
Alchemical Fire | 3000 | +1m/s |
Healing Rite | 500 | +2m/s |
Sprint Boots | 500 | +2m/s |
Enduring Speed | 1250 | +2m/s |
Restorative Locket | 1250 | +1m/s |
Divine Barrier | 1250 | +1m/s |
Rescue Beam | 3000 | +1m/s |
Withering Whip | 1250 | +1m/s |
Silence Glyph | 3000 | +1m/s |
Improved Spirit | 3000 | +1m/s |
Boundless Spirit | 6200 | +2m/s |
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