Kelvin/Update history

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Revision as of 18:48, 24 September 2024 by Mgpt (talk | contribs) (subpage)
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Update Changes

September 12, 2024

  • Updated Kelvin[sic] to fix some performance related issues.
  • Kelvin fire rate slow reduced from 80% to 40%.
  • Kelvin movement slow reduced from 80% to 70%.
  • Objectives and Rejuvenator are now frozen and invulnerable when under frozen shelter.
  • Kelvin and Kelvin can now also be cancelled by hitting the ability key again.

August 29, 2024

  • Bullet radius increased from 5 to 6.
  • Base health growth per boon increased from +45 to +50.
  • Kelvin max slow increased from 60% to 80%.
  • Kelvin now affects soul orbs (secures/denies them).
  • Kelvin T3 range reduced from 15m to 13m.
  • Fixed Kelvin jitter.
  • Kelvin T2 Heal increased from 135 to 145.

August 15, 2024

  • Fixed Kelvin T3 range not being calculated correctly when you have range increase items.
  • Kelvin no longer applies a Disarm.
  • Kelvin now slows Fire Rate (same values as slow).
  • Kelvin max slow reduced from 90% to 60%.
  • Kelvin time to reach max slow increased from 1.2s to 2s.
  • Kelvin can now be cast while using Kelvin.

August 1, 2024

  • Fixed Kelvin not having proper lag compensation.
  • Fixed some cases where Kelvin would explode and not hit anyone.
  • Kelvin can now be canceled directly by using parry.
  • Kelvin cast time reduced from 0.2s to 0.1s.
  • Kelvin recharge time reduced from 8s to 7s.
  • Kelvin sprint is now granted immediately on use.

July 18, 2024

  • Kelvin cooldown reduced from 23s to 21s.
  • Kelvin trail duration increased from 15s to 18s.
  • Kelvin T3 now hits up to 2 additional targets.

July 4, 2024

  • Fixed Kelvin not going where you had targeted if you moved quickly during the cast.
  • Kelvin T3 bonus now lingers for 6s extra.

June 27, 2024

  • Kelvin spirit scaling increased from 0.7 to 0.9.
  • Kelvin cooldown reduced from 25 to 23.

June 20, 2024

  • Kelvin movespeed limit is now applied via a reduction rather than a speed cap (to allow items to be combined for faster movement like Surge of Power).

June 13, 2024

  • Rejuvenator will no longer stop dropping if it touches player created geometry (like Kelvin[sic]) and always goes down to the target position.
  • Kelvin movement speed slow increased from 25% to 35%.
  • Can now dismiss Kelvin while channeling other abilities ( Kelvin).

June 6, 2024

  • Improved visuals for Kelvin's gun projectile.
  • Fixed some visual issues with Kelvin.
  • Kelvin sprint speed increased from +1 to +2.
  • Kelvin trail duration increased from 12s to 15s.
  • Kelvin T2 changed to -40s Cooldown.
  • Kelvin T3 changed to +70 Health Regen that scales with Spirit.
  • Kelvin can now be dismissed early.

May 30, 2024

  • Base health increased from 550 to 600
  • Kelvin radius increased from 6 to 6.5.
  • Kelvin charge time reduced from 10s to 8s.
  • Players can now slide down the Kelvin.
  • Kelvin slow resistance increased from 50% to 60%.
  • Kelvin T3 max spirit increased from 40 to 55.

May 23, 2024

  • Fixed Kelvin's Kelvin[sic] sometimes not hitting Neutrals.
  • Kelvin cooldown reduced from 26s to 23s.
  • While Kelvin[sic] you no longer slow down when you shoot your gun.
  • Kelvin Channel move speed increased from 4 to 6.
  • Kelvin T1 changed from "+2 Channel Move Speed" to -8s Cooldown.

May 16, 2024

  • Now has +10% Base Spirit Resistance.
  • Kelvin T1 increased from +35% to +40% Fire Rate Slow.
  • Kelvin T3 Now gains 1 Spirit per meter of Kelvin trail created. Max of 40 Spirit.

May 10, 2024

  • Fixed Kelvin[sic] effects disappearing while still active if Kelvin dies during it.
  • Kelvin cooldown reduced from 30s to 26s.

May 3, 2024

  • Kelvin T3 bonus damage increased from +100 to +175.