Update
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Changes
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September 26, 2024
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- Fixed a bug where Kelvin desperation VO for Kelvin and Kelvin were flipped.
- Headshot bonus damage reduced by 20%.
- Bullet damage growth reduced from 1.2 to 0.9.
- Kelvin movement slow reduced from 70% to 50%.
- Moving through breakables while on Kelvin now destroys them.
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September 12, 2024
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- Updated Kelvin[sic] to fix some performance related issues.
- Kelvin fire rate slow reduced from 80% to 40%.
- Kelvin movement slow reduced from 80% to 70%.
- Objectives and Rejuvenator are now frozen and invulnerable when under frozen shelter.
- Kelvin and Kelvin can now also be cancelled by hitting the ability key again.
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August 29, 2024
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- Bullet radius increased from 5 to 6.
- Base health growth per boon increased from +45 to +50.
- Kelvin max slow increased from 60% to 80%.
- Kelvin now affects soul orbs (secures/denies them).
- Kelvin T3 range reduced from 15m to 13m.
- Fixed Kelvin jitter.
- Kelvin T2 Heal increased from 135 to 145.
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August 15, 2024
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- Fixed Kelvin T3 range not being calculated correctly when you have range increase items.
- Kelvin no longer applies a Disarm.
- Kelvin now slows Fire Rate (same values as slow).
- Kelvin max slow reduced from 90% to 60%.
- Kelvin time to reach max slow increased from 1.2s to 2s.
- Kelvin can now be cast while using Kelvin.
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August 1, 2024
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- Fixed Kelvin not having proper lag compensation.
- Fixed some cases where Kelvin would explode and not hit anyone.
- Kelvin can now be canceled directly by using parry.
- Kelvin cast time reduced from 0.2s to 0.1s.
- Kelvin recharge time reduced from 8s to 7s.
- Kelvin sprint is now granted immediately on use.
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July 18, 2024
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- Kelvin cooldown reduced from 23s to 21s.
- Kelvin trail duration increased from 15s to 18s.
- Kelvin T3 now hits up to 2 additional targets.
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July 4, 2024
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- Fixed Kelvin not going where you had targeted if you moved quickly during the cast.
- Kelvin T3 bonus now lingers for 6s extra.
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June 27, 2024
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- Kelvin spirit scaling increased from 0.7 to 0.9.
- Kelvin cooldown reduced from 25 to 23.
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June 20, 2024
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- Kelvin movespeed limit is now applied via a reduction rather than a speed cap (to allow items to be combined for faster movement like Surge of Power).
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June 13, 2024
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- Rejuvenator will no longer stop dropping if it touches player created geometry (like Kelvin[sic]) and always goes down to the target position.
- Kelvin movement speed slow increased from 25% to 35%.
- Can now dismiss Kelvin while channeling other abilities ( Kelvin).
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June 6, 2024
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- Improved visuals for Kelvin's gun projectile.
- Fixed some visual issues with Kelvin.
- Kelvin sprint speed increased from +1 to +2.
- Kelvin trail duration increased from 12s to 15s.
- Kelvin T2 changed to -40s Cooldown.
- Kelvin T3 changed to +70 Health Regen that scales with Spirit.
- Kelvin can now be dismissed early.
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May 30, 2024
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- Base health increased from 550 to 600
- Kelvin radius increased from 6 to 6.5.
- Kelvin charge time reduced from 10s to 8s.
- Players can now slide down the Kelvin.
- Kelvin slow resistance increased from 50% to 60%.
- Kelvin T3 max spirit increased from 40 to 55.
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May 23, 2024
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- Fixed Kelvin's Kelvin[sic] sometimes not hitting Neutrals.
- Kelvin cooldown reduced from 26s to 23s.
- While Kelvin[sic] you no longer slow down when you shoot your gun.
- Kelvin Channel move speed increased from 4 to 6.
- Kelvin T1 changed from "+2 Channel Move Speed" to -8s Cooldown.
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May 16, 2024
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- Now has +10% Base Spirit Resistance.
- Kelvin T1 increased from +35% to +40% Fire Rate Slow.
- Kelvin T3 Now gains 1 Spirit per meter of Kelvin trail created. Max of 40 Spirit.
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May 10, 2024
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- Fixed Kelvin[sic] effects disappearing while still active if Kelvin dies during it.
- Kelvin cooldown reduced from 30s to 26s.
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May 3, 2024
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- Kelvin T3 bonus damage increased from +100 to +175.
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