Move Speed: Difference between revisions

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Sprinting occurs when a hero is out of combat for five seconds, and persists until entering combat.  
Sprinting occurs when a hero is out of combat for five seconds, and persists until entering combat.  
{{#invoke:ItemsByStat|tablefy|BonusSprintSpeed|+X% Sprint Speed|%}}
{{#invoke:ItemsByStat|tablefy|BonusSprintSpeed|+X% Sprint Speed|/s}}
{{Stats}}
{{Stats}}

Revision as of 16:09, 30 September 2024

Move Speed is a stat that heroes start with and can obtain more through items. Move speed dictates how many meters per second the hero will move.

Sprint Speed

Sprint speed is an additional stat that affects heroes' move speed. This stat is added to a hero's max move speed.

Sprinting occurs when a hero is out of combat for five seconds, and persists until entering combat.

Item Cost +X% Sprint Speed
Rapid Rounds Souls500 +1m/s
Alchemical Fire Souls3000 +1m/s
Healing Rite Souls500 +2m/s
Sprint Boots Souls500 +2m/s
Enduring Speed Souls1250 +2m/s
Restorative Locket Souls1250 +1m/s
Divine Barrier Souls1250 +1m/s
Rescue Beam Souls3000 +1m/s
Withering Whip Souls1250 +1m/s
Silence Glyph Souls3000 +1m/s
Improved Spirit Souls3000 +1m/s
Boundless Spirit Souls6200 +2m/s